Games

Displaying 11741-11750 of 15808 results.
PC
Release Date: August 11, 1993   |   Genre: Platform
PC
Release Date: September 9, 2010   |   Genre: Construction and Management Simulation
You're a constructer and you’ve specialized in the "bringing up" of skyscrapers. Due to your specialization over the years you constantly get new orders for higher and higher skyscrapers in town. Within your responsibilities are the planning, the supply with construction materials and the worker management.
Nintendo Entertainment System (NES)
Release Date: January 1, 1987   |   Genre: Sports
In Slalom you need to ski down different trails and beat the clock to move on to the next of the 24 trails. Other skiers, trees, snowmen, sledders, and moguls will get in your way and slow you down if you crash into them. Slalom flags are located throughout the trails, and skiing on the wrong side of these will cause your player to snowplow momentarily and lose speed, so to get the best times you need to make sure none of the flags are missed.
Sega Saturn
Release Date: August 9, 1996   |   Genre: Sports
Get ready to take it to the hole with Magic Johnson and Kareem Abdul Jabbar in Slam 'N Jam '96: featuring Magic & Kareem! Featuring fully rendered 3D arenas, players can execute the ever-famous sky-hook, pull off no-look passes, view instant replays for spectacular plays, and set up all kinds of offensive and defensive strategies. Additionally, Van Earl Wright returns as the play-by-play commentator!
3DO
Release Date: January 1, 1995   |   Genre:
Slam 'N Jam '95 is a game similar in style to the arcade game Run & Gun and NBA Jam, with a five-on-five team game in a 3-D style perspective. The gameplay is geared towards more of an arcade feel rather than simulation and does not feature any NBA license but resembles actual teams and modeled after top players of the time. It also features the obligatory modes such as Exhibition, Playoffs and Season and the ability to let friends go head-to-head. Then CNN sportscaster Van Earl Wright lends his voice talents to the game for in game commentary.
Sega Genesis
Release Date: May 10, 1995   |   Genre: Sports
With Pick Up, the player can create a single match. After choosing a location he / she can pick the players for both teams. Most slots on the select are reserved for custom players. If there's no player on the slot, a player called PLAY H will appear as placeholder. Each Location has a few special players, which can be just selected there. Also, after pressing the select changes and gives the player the possibility to choose a profi character. A Tournament works similar to Pick Up. The differences are that you just can choose players for your team and can't pick profi players. After selection a overview with the different matches will be shown. The goal is to survive the tournament and beat all rival teams.Slam features a Editor in which you can create your own players. On the first screen you can name your character and change his look. Similar to RPGs you can give 90 points to different abilities, which have influence on how the player will behave in-game. Finally you can choose a hometown for your character to complete it. In case you don't like the default slam, you can give every custom player own. On the first screen you can select which ranges slam you want to edit and test it. If the selected player can't jump high (has an UPS value of 11 and lower), he can just dunk in range 1, otherwise in 2 also.
PC
Release Date: March 14, 2013   |   Genre:
Sega 32X
Release Date: January 1, 1994   |   Genre:
Sega Mega Drive
Release Date: April 28, 1995   |   Genre: Sports
From TV Animation Slam Dunk: Kyougou Makkou Taiketsu! (テレビアニメ・スラムダンク 強豪真っ向対決!) is a 1995 basketball game by Bandai and SIMS for the Sega Mega Drive based on the Slam Dunk anime series.
Intellivision
Release Date: January 1, 1987   |   Genre: Sports
At the time, this was the only sports game cartridge that let you own & manage your team. Selecting from a pool of 70 players, each with statistics taken from the actual NBA (and attributed with 'fake' names so as to avoid licensing issues), each player must manage salaries to stay under the salary cap. As player/owner, you run, pass, shoot, defend, and rebound. Keep an eye on your players - if they tire, they play more poorly. And keep an eye on the 24 second shot clock!