Games

Displaying 12341-12350 of 15808 results.
Arcade
Release Date: January 1, 1994   |   Genre: Shooter
A 3-D tank shooter where you take control of a tank trying to destroy enemy tanks.
Atari Lynx
Release Date: Unknown   |   Genre:
You must annihilate a ruthless tyrant's military arsenal. Tear into his air force and smoke his private yacht as you battle over land, air and sea in over 20 fiery missions using all the force you can to establish superiority. The President has chosen you to fly a series of dangerous preemptive campaigns in the desert to vanguish this tyrant.
Nintendo Game Boy Advance
Release Date: May 8, 2002   |   Genre:
Command an Apache attack helicopter against a military tyrant seeking global domination. By completing a challenging series of high-risk missions, you'll eliminate key military targets, rescue hostages, and rid the world of the threat in the desert!
Sega Master System
Release Date: January 1, 1992   |   Genre:
The number one hit helicopter sim has now arrived on the Master System! Pilot your AH-64 Apache helicopter through 27 in-depth missions. Destroy scuds, tanks, nuclear reactors and rescue vital personnel in this all action test of speed and skill.
Sega Master System
Release Date: May 16, 1994   |   Genre: Adventure
This is a platform game starring Looney Tunes famous Road Runner(who you control) and nemesis Wile E. Coyote. Road Runner can jump, eat birdseed to replenish life and run, of course! Holding the D-pad down speeds him up. The clock is ticking and if you run out of time a try is lost, collecting stars adds time to the clock There are various items/powerups and bonus areas 3 difficulty settings, choice to play with or without music and/or sound effects and an option to play the game music while not in game
Sega Game Gear
Release Date: Unknown   |   Genre:
Sony PSP
Release Date: February 21, 2013   |   Genre: Adventure, Strategy
Desert Kingdom Portable is an Adventure game, developed and published by Idea Factory, which was released in Japan in 2013.
Atari 2600
Release Date: Unknown   |   Genre: Action
Desert Falcon is an arcade style shooter. Many of the Pharaoh's great treasures are lost throughout the desert, and your goal is to steal as many as you can to earn points. The game features a scrolling, isometric point of view as you control your falcon through the various desert landscapes. The treasures you are after are guarded of course. Many desert creatures including vultures, warriors, flying fish, sphinxes and more will all attempt to stop you from succeeding in your task. Also, at the end of each level you will need to face a large, howling sphinx before you can continue on. Your falcon isn't completely unarmed, and has the ability to fire darts which can be used to destroy the assorted enemies and the sphinx. In the sand, you will occasionally come across some hieroglyphs. Several different superpowers can be gained by landing and hopping over three of these hieroglyphs. Depending on which hieroglyphs are collected, you may become invincible, warp to the end of the level, earn free points, trick enemies into attacking a decoy instead of you, or even get an air bomb which destroys all airborne enemies.
Sega Genesis
Release Date: January 1, 1994   |   Genre:
Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon. Your goal: run through six different desert environments before time expires, collecting ACME stamps. As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack. As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!
Nintendo Entertainment System (NES)
Release Date: June 1, 1989   |   Genre: Strategy
The player's force consists of nine different types of units and one headquarters unit (which is a unit by itself and also can be used to attack). Each scenario gives a different set number of units to use, which the player can mix and match between the different typese without going over that limit. When in a one-player game, the second controller can be used to modify the CPU forces. When playing against the CPU, the computer will be given a different ratio of units to command than the player. On the easiest scenario both the player and the CPU have the same amount of units, on all others the CPU will have more than the player. There is no variance in artificial intelligence, so the only thing that makes the later maps harder is the larger number of units the CPU has. The game is turn-based with no time limit. The object of the game is to destroy the enemy's headquarters unit. The player that does so first wins. Units have different mobility range, which varies according to the unit type and (except for aircraft) the terrain. They also have different shooting range, though this is fixed and not depends of the terrain. All unit types have limited ammunition and fuel. In order to replenish them the player must land them at the appropiate buildings; for example, all aircraft must stop at an airport in order to recharge their fuel and ammo supply. A certain unit is particularly strong or weak against a particular opponent, performing average against every other unit types.