Games

Displaying 12551-12560 of 15808 results.
PC
Release Date: January 14, 2011   |   Genre: MMO
DC Universe™ Online is the only next-generation massively multiplayer online action game that delivers unparalleled physics-powered combat set in the DC Universe™. This genre-defining game puts the power of the DC Super Heroes and villains into the palm of your hands…The next legend is YOU!
Sony Playstation
Release Date: September 1, 1998   |   Genre: Action, Sports
This high speed futuristic sports game pits two teams of armed psychotics against each other in a brutal (and lethal) fight to launch a ball into the opponents net over, around, or through the opponent. Players are armed with a variety of weapons (chainsaws, grenades, machine guns, etc...) and a full range of unarmed combat moves (including the good old-fashioned crotch kick) all of which can be used to defend the goal but remember, the best defense is a good offense. DBZ also has many of the features you would expect from a typical sports game including player development, league and season management, and stat tracking (scores, kills, etc...).
Sega Mega Drive
Release Date: Unknown   |   Genre: Action
Daze Before Christmas is a Christmas-themed platformer developed by Funcom and published by Sunsoft for the Sega Mega Drive in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper. Daze Before Christmas is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to interviews with with Funcom programmer Carl-Henrik Skarstedt and Sunsoft developer David Siller, manufacturing was actually cancelled shortly after the first run had shipped due to quality issues.
PC
Release Date: January 21, 2012   |   Genre: Action
Welcome to Chernarus. A 225 km2 open world post-soviet state and one of the areas hit by a new and presently unknown infection which has wiped out most of the world's population. You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive. This is Day Z. This is your story.
Sega Saturn
Release Date: November 25, 1996   |   Genre: Racing
Daytona USA Championship Circuit Edition drives home the excitement of speedway racing more than ever before! Slick new full-screen graphics and two brand new extra circuits await as you select any one of eight turbo-charged cars to race in. Split-screen 2-player mode and a host of options including ghost car ensure that Daytona USA Championship Circuit Edition will set the pace in the race to the finish line.
Arcade
Release Date: June 1, 1998   |   Genre: Racing
Daytona USA 2: Battle on the Edge is an arcade racing game released by Sega in 1998 as a follow-up to the extremely successful Daytona USA. The game featured vastly superior graphics, utilizing the Sega Model 3 hardware. The majority of Daytona USA 2 cabinets were released as deluxe models (with far fewer Twin Cabinets), which could be linked together for up to four players. A notable change from the original is the ability to select a car and corresponding driver, each with varying capabilities for varying levels of player experience. Just like before, the game has three courses – a Beginner course with 8 laps, an Advanced course with 4 laps, and a long Expert course with 2 laps. The 'time lap' mode also returns, and is accessed in the same manner – by holding down start at the transmission select screen. Like the original game, mirrored versions of the tracks can also be played by holding down the Start button when selecting the course. It is recommended, however, that the player has had mastery of the course beforehand. By request, an arcade operator could put the game on Grand Prix or Endurance mode to increase the number of laps in a game. Finishing a race in the top 3 in any course allows the player to view an "ending" and see the game credits.
Arcade
Release Date: Unknown   |   Genre: Racing
The player is put behind the wheel of a stock car (known as the Hornet), with the choice of three tracks as well as an automatic or manual transmission. The player's objectives are to outrun the competing cars, and complete the race before time runs out.
Sony Playstation 3
Release Date: February 22, 2011   |   Genre: Racing
In Days of Thunder: NASCAR Edition, players will join Rowdy Burns' team as the latest rookie to tear up the NASCAR circuit. With Rowdy as their coach, players will learn to hit the pit, upgrade their ride and trade paint with other cars. They can even "drop the hammer" like Cole Trickle for a boost of extra speed. As players race to the top of the scoreboard, they will unlock car customization options and bonus tracks.Depending on how players place in races, take the lead in laps, and pick up new sponsors, they will win in-game currency necessary to refuel, make pit stops, and upgrade their cars. Players' driving styles will be monitored by an in-game tracking system, allowing players to be approached by like-minded sponsors. In Days of Thunder: NASCAR Edition, up to 12 people can race to the finish online, log the fastest times on the leader boards, or push themselves to the limit in single-player. There are four different modes - Quick Race, Time Trial, Career, with circuits of varying difficulty, and Derby Mode, where players are encouraged to deal as much damage as they can.
Microsoft Xbox 360
Release Date: February 25, 2011   |   Genre:
Nintendo Entertainment System (NES)
Release Date: January 1, 1990   |   Genre: Racing
In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position they would progress to the next circuit. Damage was calculated not by realistic damage displayed on the car but a "cracked dashboard" bar indicator, with cracks appearing along the dashboard when the player hits something. The in-game graphics in the PC version paled in comparison to the still-screen graphics it had. This was due to polygonal graphics being used as opposed to sprites, rendering the car, track, and trackside details in untextured 3D polygons.