Games

Displaying 13531-13540 of 15808 results.
Wii
Release Date: April 17, 1997   |   Genre: Fighting, Multiplayer, Action
The character roster changes with every iteration, and new characters in this 1997 title include Chizuru Kagura a boss character from the previous title as well as popular SNK characters Ryuji Yamazaki, Blue Mary and Billy Kane, plus new characters Yashiro Nanakase and Shingo Yabuki. Players can also choose between Advanced and Extra play modes to greatly alter the game play.
Wii
Release Date: March 7, 2013   |   Genre: Fighting, Multiplayer, Action
King of Fighters '98 is the 5th installment in the fighting game series released as a compilation after the dust settled from the epic Orochi Sage. King of Fighters '98 features a total of 38 characters, which can be broken down into 12 teams plus 2 individual characters. This time around, we see the long-awaited return of the Sports Team. The gameplay follows the same idea as its predecessor, '97, where players can select either advanced or extra modes to match their individual styles. Some minor changes include higher customizability, much to the fans' rejoice, and better fighting mechanics.
Sony Playstation 2
Release Date: March 3, 2009   |   Genre: Fighting
A remixed version of King of Fighters '98 with rebalanced gameplay, "Ultimate" fighting mode, an unlockable art gallery, and 64 fighters to choose from (10 of these were previously unseen in KoF '98). Also included is the original Neo Geo version. Additionally, the game now supports 480p resolution. Featuring 5 game modes: Arcade, Single Play (no team), Endless (endurance trial), Practice and Challenge mode. Options include the ability to increase character sprite size, soften the sprite by various degrees (reduces blockiness), and a 3D/2D background toggle. The Ultimate fighting mode lets you toggle three different modes: Move Type: Dash / Step, Evasion Type: Avoiding / Urgent and Power Gauge: Advanced / Extra The game comes with a second bonus disc, containing trailers and wallpapers for both this title, and the upcoming King of Fighters XII.
Sony Playstation
Release Date: April 22, 2001   |   Genre: Fighting
The King of Fighters '99: Millennium Battle is a 1999 head-to-head fighting game by SNK released for the Neo Geo arcade and home platform. It is the sixth installment in the company's The King of Fighters series. The game was ported to the Neo-Geo CD and the PlayStation as the final KOF game released for both platforms. A Dreamcast version was also released under the title The King of Fighters '99 Evolution in which the stages look exactly the same as compared with the arcade counterpart only to be exclusively, remodeled into 3D rendered. Both the Neo Geo and Dreamcast versions are included in The Kings of Fighters NESTS Hen compilation released for the PlayStation 2 in Japan. The game introduces several changes to the established KOF format, as well as a new story arc that would later be dubbed the "NESTS Chronicles".
NeoGeo
Release Date: September 23, 1999   |   Genre:
Two years have passed since the last King of Fighters tournament and no-one has seen Kyo Kusanagi or Iori Yagami since they defeated Orochi at the climax of the 1997 tournament, but out of the blue, new invitations are sent out to many characters, inviting them to a brand new tournament, though this competition is more of a secretive affair than the ones in '96 and '97. Unlike in previous games of the series, there are four characters per team instead of three. In total, there are seven teams, each containing four characters, four Team Edit characters and a boss.
NeoGeo
Release Date: December 21, 2000   |   Genre: Fighting
NeoGeo
Release Date: March 14, 2002   |   Genre: Fighting
One of the very last U.S. releases for the console, this game brings a final round of 2D fighting action to the NEO GEO Advanced Entertainment System .
Microsoft Xbox
Release Date: December 18, 2002   |   Genre: Fighting
KOF 2002 discards the 4-on-4 "Striker Match" format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF '98. The game also revamps the Power Gauge system into a format similar to the one used in KOF '98. Like previous games in the series, the Power Gauge is filled as the player attacks the opponent or performs Special Moves during battle. The number of Power Gauges the player can stock up increases by one with each member of the team, with the first member of the team being able to stock up to three Power Gauges, while the third member can stock up to five. A single Power Gauge stock can be used to perform a Counterattack and Evasion technique while guarding an opponent's attack, use a Super Special Move, or initiate the MAX Activation state. During MAX Activation, the player's offensive and defensive strength is increased for a short period and can cancel any attack into another. In this state, a Super Special Move can be used without consuming a Power Gauge stock. There are also MAX Super Special Moves, which are Super moves that can only be performed during MAX Activation with one Power Gauge stock, and MAX2 moves that require two stocks.
NeoGeo
Release Date: March 18, 2004   |   Genre:
The tenth installment in SNK's long running King of Fighters series, and the last KOF to appear on the Neo Geo system. This game's storyline focuses on the unexpected return of the Orochi power, who was thought to have been permenantly sealed away back in 1997 by Kyo Kusanagi, Iori Yagami and Chizuru Kagura. It appears that someone has been tampering with the seal, however... This year there are 30 characters, 2 edit characters (Kyo Kusanagi and Iori Yagami) and 2 hidden characters (Kusanagi from KOF '02 and Chizuru Kagura) to choose from. There are several returning characters (Jhun Hoon, King, Shingo Yabuki, Hinako Shijou, Billy Kane and Ryuji Yamazaki) and few new fighters as well (Ash Crimson, Shen Woo, Duo Lon, Malin, Adelheid Bernstein and Mukai).
Sony Playstation 2
Release Date: September 19, 2006   |   Genre: Fighting
Second in the 3D "Maximum Impact" King of Fighters games, MI2 brings you back to the team fighting universe of the KOF with the added spin of using a polygonal engine. All of the characters from the original MI return, and are joined by 4 newcomers and 14 secret guest stars, totaling a whopping 38 characters, each with a unique story mode and dozens of possible costumes. The story this time deals with the appearance of the evil Jivatma in South Town, where all the heroes converge for their own personal reasons. Gameplay changes include the ability to sidestep and super cancel several moves; additional backgrounds and bonus features can be unlocked after beating the story mode, as well as completing the mission mode and time attack challenges.