Games

Displaying 14701-14710 of 15808 results.
Microsoft Xbox
Release Date: February 10, 2004   |   Genre: Shooter
Port of 2003's PC first-person shooter, packed with Xbox Live support and brand new explosive excitement for solo, team and multiplayer combat. Atari brought over all the destruction and visuals elements from the PC original, along with the full lineup of multiplayer options, including deathmatch and class-based team play. Along the outer edge of space, players are plunged into a desperate mission to kill all comers - alien and otherwise - and prevent the awakening of an evil force. The game features a variety of mission objectives (assault, infiltration, defense), providing for a diverse gameplay experience. Player-controlled vehicles add to the carnage, acting as both transport and heavy weaponry.
Microsoft Xbox
Release Date: February 4, 2004   |   Genre: Shooter
In the game, players jump into the scarred combat boots of a grizzled lawman of the future to battle a torrent of bizarre alien creatures and hard-hitting enemy soldiers. The mission: win a brutal galactic race to collect powerful artifacts and stop a malevolent plot to awaken an ancient power. The player will be dispatched to unique worlds with exotic new settings that range from stunningly realistic outdoor terrain to spine-chilling alien cities, archaeological dig sites and more.
PC
Release Date: November 30, 1999   |   Genre: Shooter
UT was designed as an arena FPS, with head-to-head multiplayer deathmatches being the primary focus of the game. The game's single-player campaign is essentially a series of arena matches played with bots. For team matches, bots are again used to fill the roles of the player's teammates. Even on dedicated multiplayer servers, bots are sometimes used to pad out teams that are short on players.
PC
Release Date: October 1, 2002   |   Genre: Shooter
In 2291, consensual murder is legalized, opening the way for a previously underground event. Smaller mining companies have been running smaller matches to channel aggression, but now the Liandri Mining Corporation established a professional league, which quickly proves to be an extremely lucrative way of public entertainment. Liandri entered into the Tournament, as it is officially called, sponsoring their own team, the Corrupt. The Corrupt's leader, Xan Kriegor, quickly achieved champion status and held it for two years. In 2293, a human named Malcolm dethroned him and became champion himself. A huge media figure, Malcolm is hailed as the biggest star in human history and is worshipped as a god. His success nets great rewards for his sponsoring corporation, attracting the attention of jealous rivals both in the arenas of the Tournament and in the corridors of power a galaxy away. Liandri attempted to win back the champion title with Xan MK2 but failed (unknown to the other contestants, each member of the Corrupt is purely robotic, including Xan). Now it is 2302. The Tournament is undergoing a massive overhaul. The aging Sniper Rifle (a relic of centuries past) is removed from the Tournament as is "Assault" - a team-based event that forms a part of the competition. Many fans of the Tournament complain at these changes, with some combatants refusing to participate in the new format. Malcolm, shortly after his victory, hired two of his former opponents (Brock and Lauren, members of the former Iron Guard team) as teammates in his reformed Thunder Crash team. But the Axon Research Corporation, another of the four great corporations, entered the Tournament as well, sponsoring the geneboosted Juggernaut team, led by the brutal and savage Gorge.
PC
Release Date: March 16, 2004   |   Genre: Shooter
Among significant changes to gameplay mechanics and visual presentation, one of the major additions introduced by Unreal Tournament 2004 is the inclusion of vehicles and the Onslaught game type, allowing for large-scale battles.
Windows
Release Date: March 17, 2004   |   Genre: Action
Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas. Assault Mode - Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world. Onslaught Mode - Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks. Vehicles - Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction. Levels - More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament. Weapons - The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll. New Characters - Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill. New Technology - Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before.
Microsoft Xbox 360
Release Date: July 7, 2008   |   Genre: Shooter
Windows
Release Date: March 17, 2008   |   Genre: Action
Unreal Tournament is the original King of the Hill in the frag-or-be-fragged multiplayer gaming world. As the undisputed 1999 Game of the Year, Unreal Tournament grabbed the first person shooter genre by the soiled seat of its pants and knocked it around the room with its never-before-seen graphics, brutal edge-of-your-seat gameplay and a massive and varied feature list that gave gamers more than they ever expected. Novice Mode - This Botmatch competition is where new flak fodder hit boot camp. The Novice setting makes the computer controlled Bots in the game move slower and inflict less damage with their attacks. For those new to first person shooters, this is where teeth are cut, skills are born and addiction begins... Hardcore Mode - Strap on extra armor and have a hand towel next to your mouse pad to wipe away the palm sweat. This mode is only for the pros -- all of the bots move like lightning -- dodging, jumping and inflicting A LOT more damage with their standard attacks than do their Novice counterparts. Enhanced Bot AI - Bots in Unreal Tournament play as if they're jacked up on a big old shot of steroids. Their basic deathmatching skills have been virtually perfected, their understanding of the game rules is professorial, their ability to navigate levels is GPS-like, and their threat to your existence is very real. Radio Chatter - Each of the commands at your disposal in the game is accompanied by both a text message on screen AND an audio message. Pleas for back-up or for cover fire are accompanied by pre-recorded sequences communicating your needs. Making this especially cool is the fact that you can hear your opponents' messages too (even if you're playing against bots 'cause bots are people, too). New Command Line Options - For the hardcore server masters, this is the dream way to access features and manage a game. Virtually any option you want to tweak can be accessed via the UT command line. Nice and easy! Improved User Interface - Unreal Tournament introduced a better way to see what is happening during a game. By using a unique heads up display (HUD) for each game type (Deathmatch, Capture the Flag, Domination, and Assault), the game provides ALL the info needed to play effectively WITHOUT bombarding the player with excessive info. UBrowser - Unreal Tournament's robust Ubrowser system provides the easiest way to find a game on the Internet and jump into battle. The Ubrowser eliminates the need to download third-party server querying applications. It's as simple as one-two-frag. By clicking on the "Play Online" button and then selecting a server from the list, the game is on. Spectator Cams - Watching a game of Unreal Tournament has the potential to be almost as much fun as playing it. Thanks to the Spectator Cams, gamers can enter a game and hop around to designated Spectator Cams to view the action on the level. Even cooler, the camera can be "attached" to one of the players in the level to view the action from their perspective. Either way, it's a cool feature and a great way to learn for people new to the world of online gaming. Jump Mode - Jump twice as high as normal. It's sorta' like having a never-ending pair of jumpboots on. The impact these boots have on gameplay is almost indescribable. It changes the dynamic completely. 2000, Epic Games, Inc. All rights reserved. Epic, Epic Games, Unreal, and Unreal Tournament, and Unreal (Stylized) are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere.
PC
Release Date: January 19, 2012   |   Genre: Strategy
Unstoppable Gorg is a tower defense game where the player can can move your towers around by rotating the orbits around planets, moons and space stations. The game is also an homage to vintage sci-fi films from the 1950s and features cutscenes in full-motion video.
Sony PSP
Release Date: March 24, 2005   |   Genre: