Games

Displaying 14961-14970 of 15808 results.
Nintendo Entertainment System (NES)
Release Date: August 13, 1990   |   Genre: Action
The Elven ring of Arkista has been stolen by the villainous Shogun, which has cast the entire Elven Kingdom into darkness. The only hope for the Elves is that the strong warrior Christine, equipped with only a bow, can travel throughout the Kingdom, and retrieve the ring.
PC
Release Date: January 1, 1989   |   Genre: Action
Eons ago, you battered DOH into an intergalactic pulp and escaped. But a scrap of DOH's core energy survived... And now DOH's hurtling toward you across space and time in the Xorg, a huge spaceship that's crashed into our universe from an unknown dimension. Use your ultra-fast reflexes and intense concentration to get to the core of the Xorg without pounding your ship to interstellar scrap. Or take a break from battle. Create your own force barriers with the Arkanoid Construction set, the latest in intergalactic dimension-building tools. If you're good enough, youll get through. And come face to face with the force of DOH.
Super Nintendo (SNES)
Release Date: January 1, 1997   |   Genre: Puzzle
Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
Arcade
Release Date: Unknown   |   Genre:
Nintendo DS
Release Date: July 17, 2008   |   Genre: Action
The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
Commodore 64
Release Date: January 1, 1988   |   Genre: Action
Revenge of Doh differs from its predecessor with the introduction of "Warp Gates". Upon completion of a level or when the Break ('B') pill is caught, two gates appear at the bottom of the play area, on either side. The player can choose to go through either one of the gates - the choice will affect which version of the next level is provided. The fire-button is only used when the Laser ('L') or Catch ('C') pill is caught.
Amiga
Release Date: Unknown   |   Genre: Action
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
Arcade
Release Date: Unknown   |   Genre:
Sega Master System
Release Date: March 25, 1988   |   Genre:
An evil being known as Ligar is about to conquer the land of Argool. Such is his power that no living creature dares to cross paths with him. But the legendary warrior Rygar rises from his grave to restore peace and justice. Armed with his famed weapon Diskarmor, Rygar begins to traverse the vast lands that lead to the lair of the demon, as his minions are trying in vain to stop him... Originally released on the arcades, Rygar is a side-scrolling action game. The player controls the titular hero, advancing through stages populated by hostile creatures. Beside the Diskarmor, a weapon that looks like a shield with a chain attached to it, the hero can use a variety of other weapons, including projectiles that can be fired in four directions. Various "powers" are scattered through the levels and can be collected. The effects of these powers include increasing the fire power of the equipped weapon, adding time to the clock, temporary invisibility, extra points, etc. Japan-only release.
Sega Game Gear
Release Date: January 1, 1996   |   Genre:
In the year 2026, a corrupt government has used a television broadcasting company called Astralnet Broadcasting Company to secretly control the population and keep them brainwashed. During these times a group of pro-democratic rebels, led by Guy Freelander, has obtained a secret taped meeting between top government officials and ABC directors discussing their diabolical plans. Convinced that if they play the tape through ABC's broadcasting, they can convince the repressed population to rise up against the current regime. The only problem that stands in their way is the way to the broadcasting center, a death trap nicknamed the maze. The player takes control of Guy Freelander and must transverse this maze, with 20 levels and 100 different rooms in total, using a standard gun and a knife to take out security guards, androids, mutants and must avoid various pitfalls and traps scattered in these rooms. The view of the game is isometric and has a password feature to allow players to pick up and return to the previous room they were in without having to replay the previous levels. There are no life bars, instead the player can take four hits before their character dies with five lives. After losing these five lives, the game will be over.