Games

Displaying 2271-2280 of 15808 results.
Microsoft Xbox
Release Date: December 18, 2002   |   Genre: Fighting
KOF 2002 discards the 4-on-4 "Striker Match" format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF '98. The game also revamps the Power Gauge system into a format similar to the one used in KOF '98. Like previous games in the series, the Power Gauge is filled as the player attacks the opponent or performs Special Moves during battle. The number of Power Gauges the player can stock up increases by one with each member of the team, with the first member of the team being able to stock up to three Power Gauges, while the third member can stock up to five. A single Power Gauge stock can be used to perform a Counterattack and Evasion technique while guarding an opponent's attack, use a Super Special Move, or initiate the MAX Activation state. During MAX Activation, the player's offensive and defensive strength is increased for a short period and can cancel any attack into another. In this state, a Super Special Move can be used without consuming a Power Gauge stock. There are also MAX Super Special Moves, which are Super moves that can only be performed during MAX Activation with one Power Gauge stock, and MAX2 moves that require two stocks.
NeoGeo
Release Date: March 14, 2002   |   Genre: Fighting
One of the very last U.S. releases for the console, this game brings a final round of 2D fighting action to the NEO GEO Advanced Entertainment System .
NeoGeo
Release Date: December 21, 2000   |   Genre: Fighting
NeoGeo
Release Date: September 23, 1999   |   Genre:
Two years have passed since the last King of Fighters tournament and no-one has seen Kyo Kusanagi or Iori Yagami since they defeated Orochi at the climax of the 1997 tournament, but out of the blue, new invitations are sent out to many characters, inviting them to a brand new tournament, though this competition is more of a secretive affair than the ones in '96 and '97. Unlike in previous games of the series, there are four characters per team instead of three. In total, there are seven teams, each containing four characters, four Team Edit characters and a boss.
Sony Playstation
Release Date: April 22, 2001   |   Genre: Fighting
The King of Fighters '99: Millennium Battle is a 1999 head-to-head fighting game by SNK released for the Neo Geo arcade and home platform. It is the sixth installment in the company's The King of Fighters series. The game was ported to the Neo-Geo CD and the PlayStation as the final KOF game released for both platforms. A Dreamcast version was also released under the title The King of Fighters '99 Evolution in which the stages look exactly the same as compared with the arcade counterpart only to be exclusively, remodeled into 3D rendered. Both the Neo Geo and Dreamcast versions are included in The Kings of Fighters NESTS Hen compilation released for the PlayStation 2 in Japan. The game introduces several changes to the established KOF format, as well as a new story arc that would later be dubbed the "NESTS Chronicles".
Sony Playstation 2
Release Date: March 3, 2009   |   Genre: Fighting
A remixed version of King of Fighters '98 with rebalanced gameplay, "Ultimate" fighting mode, an unlockable art gallery, and 64 fighters to choose from (10 of these were previously unseen in KoF '98). Also included is the original Neo Geo version. Additionally, the game now supports 480p resolution. Featuring 5 game modes: Arcade, Single Play (no team), Endless (endurance trial), Practice and Challenge mode. Options include the ability to increase character sprite size, soften the sprite by various degrees (reduces blockiness), and a 3D/2D background toggle. The Ultimate fighting mode lets you toggle three different modes: Move Type: Dash / Step, Evasion Type: Avoiding / Urgent and Power Gauge: Advanced / Extra The game comes with a second bonus disc, containing trailers and wallpapers for both this title, and the upcoming King of Fighters XII.
Wii
Release Date: March 7, 2013   |   Genre: Fighting, Multiplayer, Action
King of Fighters '98 is the 5th installment in the fighting game series released as a compilation after the dust settled from the epic Orochi Sage. King of Fighters '98 features a total of 38 characters, which can be broken down into 12 teams plus 2 individual characters. This time around, we see the long-awaited return of the Sports Team. The gameplay follows the same idea as its predecessor, '97, where players can select either advanced or extra modes to match their individual styles. Some minor changes include higher customizability, much to the fans' rejoice, and better fighting mechanics.
Wii
Release Date: April 17, 1997   |   Genre: Fighting, Multiplayer, Action
The character roster changes with every iteration, and new characters in this 1997 title include Chizuru Kagura a boss character from the previous title as well as popular SNK characters Ryuji Yamazaki, Blue Mary and Billy Kane, plus new characters Yashiro Nanakase and Shingo Yabuki. Players can also choose between Advanced and Extra play modes to greatly alter the game play.
Wii
Release Date: July 12, 2012   |   Genre: Fighting, Multiplayer, Action
Originally released in 1996, this is the third installment in The King of Fighters game series. The series features an SNK all-star lineup, with characters from games like Fatal Fury, Ikari Warriors, Psycho Soldier and Art of Fighting competing with each other for the title of the worlds strongest fighter. This installment adds some major systematic changes compared with previous titles. It features small, medium and big jumps, as well as forward and backward flip emergency escapes. It also adds the extra element of guarding in midair. Being able to review commands makes moves easier to execute, and projectiles have been toned down. This title got rid of the idea of projectile spamming as an effective approach, and it marked a major turning point in the series.
NeoGeo
Release Date: September 1, 1995   |   Genre:
The King of Fighters '95 marks the beginning of a story arc that later became known as the "Orochi Saga". However, the only elements from the Orochi Saga known in this game is the introduction of Kyo's rival, Iori Yagami, and Rugal's use of the Orochi power Rugal Bernstein, thought to have perished in an explosion in the previous game, had in fact survived and sent out invitations to the teams from the previous game signed simply 'R'. Only one of the previous teams failed to attend the new tournament: the American Sports Team, now replaced by the "Rival Team" consisting of Iori Yagami, Billy Kane (from Fatal Fury: King of Fighters), and Eiji Kisaragi (from Art of Fighting 2). Saisyu Kusanagi, Kyo's father, appears as a fighter for the first time (having made a non-playable cameo in KOF '94) as a computer-controlled sub-boss character. After defeating Saisyu in the arcade mode, it is revealed that Saisyu was being brainwashed and that Rugal will fight once again as a boss character, but as an enhanced version named "Omega Rugal".