Games

Displaying 3101-3110 of 15808 results.
Super Nintendo (SNES)
Release Date: July 23, 1993   |   Genre: Strategy
This is my guide for the Super Famicom (SFC) version of Dai 3 Ji Super Ro- bot Taisen, also known as Super Robot Wars III. I have written this because I think this game could use a detailed walkthrough, that teaches all possibili- ties, routes, units and pilots you can get. As this is a pretty traditional simulation game, I decided not to take too much time explaining the basic mechanics of this game; I believe most players already know how to play it, or won't have much trouble figuring it out, so I will only cover less obvious aspects (or, at least, things I think are not so obvious) of the game. But, first of all, I should tell you this FAQ is a succession of spoilers; as a matter of fact, regard it as a single huge spoiler. I give up the story- line, as most of this guide's intended readers can't understand japanese. So, if you don't want to know what happens before it happens, don't read this.
Commodore 64
Release Date: July 15, 1986   |   Genre: Racing
A motorbike racing game strongly resembling Sega's Hang-On titles. The game is viewed from behind the bike, which tilts as you turn. You are racing against the clock, although there are lots of other bikes on track to avoid and ride around. There are 3 skill levels, which affect the amount of time you have to complete the level, and the bonus offered if you manage to (the amount of time left, divided by a set number, bigger on lower levels). Your bike has 3 gears and appears to have a top speed of around 120 MPH. After every 2 races there's a bonus round in which you must pick up as many tokens as possible in the time limit.
ColecoVision
Release Date: December 1, 1983   |   Genre:
PC
Release Date: May 11, 2010   |   Genre: Action
Shoot monsters. Grab crates. Don't Die! How long can you survive?
Arcade
Release Date: January 8, 1988   |   Genre: Action
Set a year after the events of the original Contra, Bill and Lance, the heroes from the previous game, are sent on a second mission. This time, the alien forces from the previous game have taken over an allied military base, possessing most of its troops. Bill and Lance must not only fight against their former comrade-in-arms, but also a new mutated form of the same alien creatures they fought during their previous mission.
Super Nintendo (SNES)
Release Date: January 1, 1993   |   Genre: Strategy
Super Conflict: The Mideast is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons. There are also cities, airports, and shipyards, which you can occupy and use for your own purposes (ie. to repair a unit). Depending on the skill level or scenario you can also construct factories to produce additional units.
Nintendo Game Boy Advance
Release Date: March 5, 2004   |   Genre: Puzzle
Sony PSP
Release Date: September 18, 2007   |   Genre:
Atari 5200
Release Date: February 4, 1983   |   Genre: Shooter
The player controls a helicopter and has to guide it across a scrolling terrain, battling obstacles along the way. The player uses a joystick to accelerate, decelerate, move up, and move down. The ship uses a laser and bomb to destroy defenders, tanks, and UFO's while infiletrating 10 Super Cobra defense systems. The ship has a limited fuel supply, which is depleted over time. More fuel can be acquired by destroying fuel tanks in the game. The game is divided into ten sections, plus a finale, each with a different style of terrain and different obstacles. Players navigate through ten levels and a base, where they must safely make it through the level and safely remove the booty. The levels are described as follows, Player must maneuver the chopper over mountainous terrain against fast and slow firing rockets. Chopper faces Arcing missiles over a mountain terrain. Smart Bombs flying in groups of four over mountainous terrain. Rockets appear, but do not fire. Single Smart Bombs over mountainous terrain. Again, Rockets appear, but do not fire. Chopper flies through a cavern-like terrain against falling mines. Rapidly firing, roving tanks over mountainous terrain. Rockets appear, but do not fire. Maneuver through a field of meteors which explode when hit with bombs or 3 times with laser, plus a single, green, shadow meteor directly in front of chopper which explodes when hit five times with laser. Rockets appear but do not fire. Chopper flies over mountainous terrain against rapidly firing UFOs. Tanks and rockets appear, but do not fire. Chopper faces arcing missiles over tall buildings. Firing rockets in a building maze. Base: Player must maneuver the chopper over tall buildings against arcing missiles and rapidly firing tanks to reach the Booty and safely carry it away. There is no intermission between each section; the game simply scrolls into the new terrain. If the player destroys the booty on the final level, they must start back at the beginning of the level.
Nintendo Game Boy
Release Date: January 1, 1994   |   Genre: Racing