Games

Displaying 4601-4610 of 15808 results.
Arcade
Release Date: Unknown   |   Genre:
Sea Wolf is an arcade game by Midway, originally released in 1976. It was a video game update of an earlier coin-operated electro-mechanical (em) Midway game, Sea Devil, itself based on Sega's 1966 coin-op electro-mechanical arcade submarine simulator Periscope. Midway's video game version was designed by Dave Nutting and eventually sold 10,000 video game arcade cabinets. A color sequel, Sea Wolf II, was released in 1978 that sold another 4,000 units.
Nintendo Wii
Release Date: December 10, 2007   |   Genre: Adventure
In the oceans of earth millions of years ago, danger was never far away and monsters lurked in every shadow. Experience this astounding world by playing as six different prehistoric marine reptiles, each with special skills – from extreme speed to thick armor and powerful crunching jaws. Start your adventure in an area of inland sea that will only get more dangerous as time passes. Take on foes, hunt for prey and unlock hidden challenges. Your goal is to find a way to truly escape these waters. How to accomplish your escape is something you’ll have to figure out on your journey. Now take control of your first Sea Monster and begin your adventure! Features • Control 6 different prehistoric sea monsters • Each of the six sea monsters is completely unique • Six unique zones in the underwater environment • Play as both the hunter and hunted
Intellivision
Release Date: January 1, 1980   |   Genre: Strategy
Sea Battle is a strategic game for two players only. Each player controls a fleet of ships including Submarines, Destroyers, and Battleships. The goal is to engage and sink enemy ships. The winner is the player who commands the troop transport ship into the opponent's harbor. There are two phases in Sea Battle; the strategy phase, and the combat phase. The strategy phase includes maneuvering your fleet into different strategic positions on the map, laying mines, and repair fleets. Opponents engage in ship-to-ship warfare in the combat phase, triggered by the ENGAGE button. Each of the different types of ships has there own strengths and weaknesses, such as weapon range and maneuverability.
Super Nintendo (SNES)
Release Date: Unknown   |   Genre: Strategy
Sony Playstation 2
Release Date: October 11, 2004   |   Genre:
Neotopia is under attack!
Nintendo Virtual Boy
Release Date: Unknown   |   Genre: Strategy
SD Gundam Dimension War is a Strategy game, developed by Locomotive Corporation and published by Bandai, which was released in Japan in 1995.
Nintendo DS
Release Date: October 24, 2006   |   Genre: Action
Sega Saturn
Release Date: February 28, 1997   |   Genre:
Arcade
Release Date: December 1, 1996   |   Genre: Racing
Model 3 step 1.5 racing game by Sega with four gorgeous track designs. Four selectable cars including the Ferrari F40, Dodge Viper, Porsche 911, and McLarren F1. SCUD Race, "Sport Car Ultimate Drive" or otherwise known as Sega Super GT in North America, is an arcade racing game released by Sega in 1996. It is the first racing game to be using the Sega Model 3 hardware.
Sinclair ZX Spectrum
Release Date: Unknown   |   Genre:
The aim of the game was simple yet unique. Starting with three divers (lives) on a motor boat you were to drop into the deep blue and gather underwater riches such as pearls and treasure. Nothing like this had been released on the ZX Spectrum before, a game based around wet suit shenanigans was totally original. Controlling your sprite was a little tricky at first, but once you got the hang of it you would be moving through the underwater caverns with the grace of Shelly Winters. Well nearly. You could rotate your character clockwise or anti-clockwise then 'swim' in the direction you were facing. Acceleration to full speed took a couple of seconds (realistic) as did slowing down to a halt (again, realistic). It was up to you to collect pearls from oyster shells (which would open and shut, timing to swoop in and nab the pearl was key), and to locate lost treasure (but only in the deepest parts of the underwater cavern). There were hazards to avoid in the water such as sharks, jellyfish, eels and giant octupus. Colliding with any of these would take away one of your lives and lose all three and it was game over.