Games

Displaying 501-510 of 15808 results.
Nintendo 64
Release Date: November 22, 1996   |   Genre: Life Simulation
Wonder Project J2: Corlo no Mori no Josette (ワンダープロジェクト J2 コルロの森のジョゼット?, lit. "Wonder Project J2: Josette of the Corlo Forest") is a Japan-exclusive Bishōjo and raising simulation game developed by Givro and published by Enix (now Square Enix) for the Nintendo 64 in 1996. It is the sequel to Wonder Project J: Kikai no Shōnen Pīno, and was packaged with a game themed Controller Pak.
Super Nintendo (SNES)
Release Date: January 1, 1994   |   Genre: Role-Playing
There was once a great scientist and inventor named Gepetto, who lived on an island farm together with his creations, his robotic helper, the pixie Tinker, and his pet animals. His greatest creation was an artificial boy named Pino. No, he was not carved from wood, but looked just like a real boy - only he could turn his head 360 degrees. But Gepetto was arrested for an unknown reason. The boy Pino looks like a real boy, but he was completed just a few moments ago, and he knows absolutely nothing. All he can do is wander aimlessly, poking objects and turning his head. It is up to you, the player, to make Pino a real man! In this simulation/role-playing game, you must use the robotic pixie Tinker to educate Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train PIno in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding Pino you will gradually make him understand what should be done and what not.
Sega Mega Drive
Release Date: Unknown   |   Genre:
Wonder Library is a very rare Sega Mega Drive cartridge which shipped with some variants of the Japanese Wondermega. When hooked up to a Mega Drive connected to the Sega Mega-CD (or a Wondermega), a specific but presently unknown (possibly Sony-made, JVC-made, or Aplix-made) type of book-on-CD can be played. As with other Wondermega-related products, the cartridge features Wonder Dog heavily. It is unknown whether or not any emulator can use a cart-boot feature to run this game (some do support Flux, which works similarly, so it is possible).
Sega CD
Release Date: January 1, 1992   |   Genre: Platform
Wonder Dog is a side-scrolling platform game featuring a dog with super jumping ability and powerful throwing stars. Wonder Dog has these abilities because he is not from Earth, but from Planet K-9. When Wonder Dog was a pup, K-9 scientists sent him to Earth to escape the impending invasion from the Pitbully Armada. Now, armed with the wonder serum, Wonder Dog must fight his way back to liberate K-9.
WonderSwan Color
Release Date: Unknown   |   Genre:
Wonder Classic is a Sports game, developed by Yoshidayama Workshop and published by Bandai, which was released in Japan in 2001.
PC
Release Date: May 2, 2012   |   Genre:
Wii
Release Date: May 10, 2012   |   Genre: RPG, Action
The once-beautiful kingdom of Wonder Land has been thrown into chaos by a ferocious, fire-breathing dragon called MEKA dragon. The dragon and his monstrous henchmen conquer the peaceful world, turning it into Monster Land. Unable to defend themselves from the onslaught, the people cry out for a hero to save them. Wonder Boy sets out on and incredible journey across different environments and dungeons. He collects powerful weapons and spells to rid the land of the evil monsters and defeat the dragon!
Sega Master System
Release Date: July 3, 1989   |   Genre: Adventure, Platform
Wonder Boy looks for the Salamander Cross that is hidden by the Vampire Dragon in Monster Land. The player explores and finds items and clues needed for Wonder Boy to access different parts of Monster Land.
TurboGrafx 16
Release Date: August 1, 1989   |   Genre: Adventure
Wonder Boy III: Monster Lair is a quite different game to most of the games in the Wonder Boy series. You play a green-haired dude who must attack the invaders that attempt to collect weapons and use them to destroy the land. The game starts out like a simple platform game, but it's just when Wonder Boy enters the skull further on that the game is transformed into a shoot 'em up, so basically the gameplay consists of action and shooter scenes. In the action scenes, your vitality decreases as you make your way towards the skull, but this can be restored by collecting fruit. A wide variety of weapons can be picked up, and not only does these allow you to use the weapons for a limited amount of time, but they also increase your vitality. In the shooter scenes, you ride your pink friend as you make your way through the scene. Here, your vitality remains static unless you are hit by an enemy passing by. As usual, there is a boss waiting for you at the end which you must defeat. Every boss changes color to show how much damage has been done to it. You have to defeat some bosses in two stages. If your vitality gets low in each scene, you'll lose a life. You can also choose to have Wonder Girl join you, as two players can play the game.
Sega Mega Drive
Release Date: December 22, 1990   |   Genre: Action, Platform
Released in Japan and Europe for the Mega Drive. Wonder Boy III: Monster Lair is a quite different game to most of the games in the Wonder Boy series. You play a green-haired dude who must attack the invaders that attempt to collect weapons and use them to destroy the land. The game starts out like a simple platform game, but it's just when Wonder Boy enters the skull further on that the game is transformed into a shoot 'em up, so basically the gameplay consists of action and shooter scenes.