Games

Displaying 7691-7700 of 15808 results.
Nintendo Wii
Release Date: August 31, 2010   |   Genre: Action
Set between the events of Super Metroid and Metroid Fusion, the game features unprecedented access to the backstory, thoughts and in-game interactions of the usually closed off heroine of the series, Samus Aran. Developed jointly by Nintendo and the celebrated Japanese development studio, Team Ninja, the game also features exciting play options, including the ability to switch between first-person and third-person perspectives, pointer and sideways Wii Remote controller orientation, stunning in-game cinematics and a classic blend of Metroid action and puzzle-solving gameplay.
Super Nintendo (SNES)
Release Date: Unknown   |   Genre: Action, Adventure
A complete hack that artfully combines the essences of both Super Metroid and Metroid Zero Mission. A lot of ASM modifications were utilized in order to freshen up the gameplay considerably. Only the standard abilities of Samus are required to play this hack, but players adept with advanced techniques will find ample opportunity to use them. This hack, made by a Metroid hacker from Japan, is turning the heads of numerous Metroid hackers from the english-speaking world.
Nintendo Wii
Release Date: August 24, 2009   |   Genre: Action
The compilation features three games from the Metroid series: Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. Prime and Echoes, which were originally released for the Nintendo GameCube, were updated with many of the features that were first implemented in Corruption, such as a new control scheme based on the Wii Remote and an achievement system.
Nintendo DS
Release Date: October 24, 2005   |   Genre: Action
Samus Aran's entry into the bumper-and-flipper world is a sleek, sci-fi classic gaming adventure that has her careening into gigantic boss monsters and bouncing through a variety of exciting pinball tables. Play tables across two screens at the same time using the touch screen to nudge the pinball table. Battle deadly enemies and experience a number of special modes such as Clone Machine Multiball and the Wall-Jump Challenge while you blast and bomb your high score into a state of pure pinball pandemonium.
Nintendo DS
Release Date: March 20, 2006   |   Genre: Action
The famous Metroid series lands on the Nintendo DS with Metroid Prime: Hunters. A once-strong race has gone extinct, leaving powerful artifacts to be found by bounty hunters from across the galaxy. The game features a variety of bounty hunters, both old and new, to the series. It also features multiple competitive game modes--such as deathmatch and king of the hill--for battling wirelessly with up to three other players.
Nintendo Wii
Release Date: August 27, 2007   |   Genre: Action
Corruption is a large, open-ended game that takes place across several planets, each with regions connected by elevators, rail systems, and bridges. Each region has rooms separated by doors that can be opened when shot with the correct weapon. The gameplay revolves around solving puzzles to uncover secrets, jumping on platforms, and shooting enemies with the help of a "lock-on" mechanism that allows Samus to move in a circle while staying aimed on an enemy.
Nintendo GameCube
Release Date: November 15, 2004   |   Genre: Adventure
The sequel to Metroid Prime puts you in the role of bounty hunter Samus Aran once again. Your mission is to locate federation troopers who are missing on Aether--a planet torn into light and dark domains. To help you travel through the depths of light and dark, you'll have all-new beam weapons, a screw attack, and power-ups. Eliminate your enemies, solve puzzles, and open doors in an effort to restore peace to Aether. Metroid Prime 2: Echoes also features competitive multiplayer modes supporting up to four players.
Nintendo GameCube
Release Date: November 17, 2002   |   Genre: Shooter
Ten years ago, beneath the surface of Planet Zebes, the mercenaries known as "Space Pirates" were defeated by interstellar bounty hunter Samus Aran. Descending to the very core of the pirate stronghold, Samus exterminated the energy based parasites called "Metroids" and defeated Mother Brain, the leader of the pirate hoarde. But the Space Pirates were far from finished. Several pirate research vessels were orbiting Zebes when Samus fought on the surface below. After the fall of Mother Brain, the ships escaped, with the hope of finding enough resources to rebuild their forces and take their revenge. After discovering a possible pirate colony on planet Talon IV, Samus has once again prepared for war, hoping to end the Pirate threat forever.
Nintendo Game Boy
Release Date: November 1, 1991   |   Genre: Action
Space Hunter Samus Aran returns to battle a planet crawling with evil creatures bent on universal domincation in this bigger than ever sequel to the NES™ classic, Metroid®. Take control! Guide Samus through cavernous corridors, ancient ruins and alien traps. On the mysterious planet of the Metroid, you'll find artifacts of a lost civilization that grant amazing powers. Cut through creatures in a buzz-saw blur! Roll through hidden tunnels and climb sheer walls! A battery back-up allows you to save your progress as you fight to the heart of the planet and search for the merciless Metroid leaders. If you are a cunning explorer, you'll earn the best of several super endings. Enter this exciting Metroid sequel and experience the thrills of Game boy® like never before!
Nintendo Game Boy Advance
Release Date: November 1, 2002   |   Genre: Action
Bounty hunter Samus Aran, the protagonist, explores the surface of the planet SR388 with a survey crew from Biologic Space Laboratories (BSL). She encounters an X Parasite, virions that can replicate their hosts' physical appearances and memories, killing them afterward. Samus is unknowingly infected by the virus, and proceeds to return to the BSL station, when she suddenly loses consciousness and is ejected from her ship before it crashes into a nearby asteroid belt. The Galactic Federation recovers her body and discovers that the X Parasite infected Samus's central nervous system. They counteract the parasite's damage by creating a vaccine using Samus's cellular sample from the remains of a Metroid that Samus previously contacted. The vaccine cures Samus and also gives her Metroid-like characteristics, including the ability to absorb and use the nuclei of X Parasites for nourishment, and the Metroid's vulnerability to extremely cold temperatures. Her infected Power Suit is sent to the BSL station for examination, although parts of the suit are bonded to her body and cannot be removed, forming a partially-armored suit known as the eponymous Fusion Suit. The Federation sends Samus to investigate an explosion aboard the BSL station. While there, she learns that the space station is swarming with organisms that are infected with X Parasites. A group of X Parasites manage to recover and use components of Samus's infected Power Suit to transform into the SA-X, a form of the parasite that partially mimics Samus at full power and possesses the Ice Beam that can exploit Samus's weakness to cold temperatures. Samus escapes from the SA-X before it attacks her, and continues exploring the space station. She discovers a restricted lab, which the Galactic Federation is secretly using to breed Metroids. Suddenly, the SA-X appears once again, and attempts to destroy the lab, with itself in it. Samus narrowly escapes the lab before it is destroyed, and later learns that the SA-X managed to asexually reproduce before perishing, subsequently cloning itself. In addition, Samus learns that the Galactic Federation plans to capture the X and the SA-X for further study. Samus is certain that the Federation underestimates the destructive power of the X Parasites, and takes it upon herself to destroy the BSL station by setting it on a collision course with SR388. As she prepares to exit the station, she encounters an Omega Metroid, which proceeds to destroy one of the SA-X. Samus absorbs the nucleus of the SA-X and uses her newly-restored Ice Beam to destroy the Omega Metroid, before escaping to her ship, which extracts her from the space station before it collides with SR388.