Games

Displaying 9171-9180 of 15808 results.
Arcade
Release Date: August 13, 1994   |   Genre: Action
For this sequel to the sideways scrolling 1991 beat-em-up, "Caveman Ninja", Data East chose to eschew the former's gameplay and create a single-screen platformer with gameplay hugely similar to Toaplan's, "Snow Bros.", released in 1990.
Super Nintendo (SNES)
Release Date: February 18, 1994   |   Genre: Action
Improving on the original's platformer/brawler co-op gameplay, this game adds adventure and role-playing game elements that create a more involving experience compared to the first game. You can now collect coins in the levels to purchase items from Tiki Village, such as meat to recover your health, or even remodel your hut back at your home village. The game also uses a password system to track your progress. The game also shifts to an overhead map so you can wander to whichever level you wish, and return to completed levels to earn more money or power-ups.
Nintendo Entertainment System (NES)
Release Date: December 1, 1992   |   Genre: Action
It started out as a warm, peaceful summer day. Joe was lying in the green grass daydreaming about brontosaurus burgers while Mac was away hunting for dinosaurs. Hungry and relaxed, Joe returns to the village... BUT WAIT! Where are all the cavewomen? And where is all the food? That bogus bunch of Neanderthal nerds must have kidnapped the cavewomen and eaten the food! With no time to lose, Joe must single-handedly rescue the beloved cavewomen... and find some dinner along the way!
NeoGeo
Release Date: January 1, 2014   |   Genre: Racing
This game was released around 2001 and is basically a horse race betting game. Bets are placed just prior to the start of the race, different horses have different odds, and then the race begins. Some rather impressive Motion Capture graphics were used for the animation of the horses. After the race is over the winning horse is declared in a slow motion photo finish and the winning bets are paid. Again, the game can be set to "pay out" to either an installed coin hopper, or through a "credit" re-imbursement system set-up by the location or the operator. The Jockey Grandprix cartridge came complete with a harness cable and settings explanation sheet for just that purpose.
Atari 7800
Release Date: Unknown   |   Genre:
You are about to embark on one of the most dangerous missions of your career. As a renowned Star Fleet pilot, you have been selected to command an exploration party in a journey across the galaxy to investigate the mysterious planet JINKS. An enigma for centuries, JINKS is a lush, resource-rich world, and could be the key to the desperate need for human expansion in space. It is apparently capable of supporting life, yet it is curiously uninhabited--or is it? A routine research mission goes haywire when scouting your probe across the planet's surface leads you and your crew into a deadly game of cat and mouse. Can you escape from these fiendishly clever traps before your probe and its occupants are miniaturized or annihilated?
Sega Mega Drive
Release Date: Unknown   |   Genre: Sports
Jimmy White's Whirlwind Snooker is a snooker game developed for the Sega Mega Drive exclusively for Europe and Australia. The game is rendred in 3D.
Sega Dreamcast
Release Date: January 1, 2000   |   Genre: Sports
Licensed by snooker player Jimmy White, this game is a simulation of not only the British game of snooker, but also of the three main variations of pool. The game is viewed in detailed 3D, allowing you to rotate the table at all angles, either from overhead or using the cue position as a base. Taking a shot involves setting the exact pace and spin of it, and considering what each contact will do to the position of the cue ball, and any balls you may wish to pot afterwards. In the snooker mode playing accurate 'safety' shots (to prevent your opponent scoring) becomes important as well). In each mode there are 10 computer opponents, and matches can consist of up to 9 frames. A trick-shot editor is also included, allowing you to practice shots and set up challenges. Replays and an undo mode are also included.
Nintendo GameCube
Release Date: November 9, 2001   |   Genre:
Sony Playstation
Release Date: September 1, 1997   |   Genre: Sports
As Interplay's first PlayStation football game under the VR Sports label, Jimmy Johnson's VR Football '98 offers both NFL and NFLPA licenses for real teams and players. Choose from 30 NFL teams with rosters reflecting the 1997 season, five of the greatest teams from the '70s, five from the '80s, five from the '60s, or five All-Pro Teams from 1996 and 1997. You can also create up to four preseason teams (plus one season team) and stock them with up to forty created players! The game features a Practice Mode, Preseason (which is an exhibition game), New Season and a Play Editor, allowing you to create your own offensive plays and save them to memory card (up to 24 plays can be saved for each block of space). Season progress can be resumed through passwords or via memory card, which offers you a choice between a regular or advanced memory card season. Regular means you can trade and create players, but the trades will be automatic and the created players always appear on your team. The advanced option lets you play the role of General Manager, including signing free agents (by bidding on them), organizing trade offers (which can be rejected) or creating players to add to the free agency pool.
Super Nintendo (SNES)
Release Date: January 1, 1995   |   Genre: Sports