There are two campaigns available, the first, controlling the Red Army, revolves around the Soviet mobilization in February, and the last, controlling the German Heer (army), features objectives of the offensive. All action is modeled after historical events, and the goal of the missions is not to obliterate the enemy, but to seize and hold strategical locations. Following the same spirit, there is no resource gathering, the player must use reasonable tactics to overwhelm the enemy, as the AI tries to respond the player maneuvers. There are no scripted events.