You Have to Win the Game is an exploration platformer with a retro 1980s PC aesthetic.
If you grew up in an age where dithering was a common graphical trick to get around color limitations and were excited when CGA was succeeded by EGA which gave way to VGA, just seeing a screenshot of Kyle Pittman's You Have to Win the Game will turn you mad with nostalgia. The exploration platformer shares a lot of design elements with Terry Cavanagh's VVVVVV, Lyle in Cube Sector, and Celestial Mechanica, though its main trick is emulating the computing environment of a decades-old PC. But even if you don't get excited by 16-color CRT monitors, You Have to Win the Game is a thoroughly enjoyable ride!