Games

Displaying 1041-1050 of 15808 results.
Sony Playstation 3
Release Date: September 28, 2010   |   Genre: Role-Playing
Sony Playstation Vita
Release Date: March 19, 2013   |   Genre: Role-Playing
A new Atelier Totori for the PlayStation®Vita system, 'Plus' added features! Included are all previously released DLC, new costumes and new bosses in additional exploration sites to provide hours of gameplay in this renewed version! Enjoy Totori's adventures anytime, anywhere in this portable format!
Sony Playstation 3
Release Date: September 30, 2011   |   Genre: Role-Playing
Commodore 64
Release Date: July 15, 1988   |   Genre: Shooter
The display is a third-person view showing the player's ATF, which remains stationary on screen as the scenery scrolls past it, which takes up most of the screen. A head-up display is superimposed on the main screen; this shows engine thrust, the ATF's speed, ground height and altitude, along with the missile system available, direction of flight and a target's range and bearing. The right-hand side is devoted to the "on-board flight computer" which shows enemy positions on a world map, the status of weapon systems and the ATF itself. Above the flight computer display is a panel which shows the score and number of lives left.
Nintendo Entertainment System (NES)
Release Date: January 1, 1987   |   Genre: Platform
In this game, players take the role of Athena, the Goddess of Wisdom, who has grown tired of her life within the castle and ventures into the Fantasy World beyond the castle walls. Strange and fearsome creatures will attack at every turn, but weapons can be found along the way: a ball and chain, a bow and arrow, and a mighty sword. Put on wings and take to the sky, or become a mermaid to explore the ocean depths.
Sega Saturn
Release Date: January 1, 1996   |   Genre: Sports
Athlete Kings is a conversion of the 1995 Sega coin-op Decathlete in which you get to compete in all 10 events involved in a Decathlon. The game is split into two modes. First is the Decathlon mode itself in which you can play through all 10 events in standard order. Points are awarded for your performance in each event and, when completed, you will be rewarded with your final decathlon score. There is also Arcade Mode which, unsurprisingly, is a straight port of the arcade game. In this you can select which of 5 events you want to play from day one but must achieve a qualifying mark on that event in order to progress. Once you've qualified from all five events you then move on to the next five in day 2.
Nintendo Entertainment System (NES)
Release Date: July 1, 1987   |   Genre: Sports
Five exciting playing fields! Three different skill levels! Customized advice screen - game adjusts to your age and gender! An athletic training camp - in your own home! Fitness is just a hop, skip, and a jump away with ATHLETIC WORLD - the video game that's controlled by the movements of YOUR body! Test your athletic ability on Bandai's five challenging events as you move up the difficulty scale from Training to Beginner to Expert! Staying in shape never felt so good - or was quite so much fun!
Sinclair ZX Spectrum
Release Date: Unknown   |   Genre:
The player can choose from three different characters:[3] Wizard Knight Serf The choice is not only cosmetic - each character has access to a secret passage unique to them, meaning that navigating the castle is different for each character. In addition, the Serf has momentum and will continue to run briefly, as does the Knight to a lesser extent, whereas the Wizard comes to a dead stop as soon as a direction key is released. There are a number of carryable items scattered around the castle, and the player can carry a maximum of three at a time. Some of these are always in the same place at the start of the game, and others have several possible places where they can appear. Items include keys, which open the correspondingly coloured locked doors, the three pieces of the ACG key, and other items that affect certain enemies or are mere red herrings. Similar to other Ultimate games, common enemies appear in each room after the player has entered and randomly attack the player, collision with these destroys them but drains a portion of health. There are also stationary poisonous fungi which will drain health constantly if the player is in contact with them. There are also enemies who cannot normally be killed and must be avoided, however certain special items will distract, repel or kill these enemies. Contact with bosses drains health as long as the player is in contact with them. These generally guard pieces of the ACG key, or attack the player. The player has a number of lives and health can be replenished by collecting food scattered around the castle, however as health constantly drops and food is limited and replenishes slowly, the player must eventually escape or die of attrition. Doors randomly open and close in each room, and it is possible to be briefly trapped in a room whilst the life meter ticks down. Upon death the player is replaced by a gravestone which stays in place for the remainder of the game. Keys to use for keyboard game play: Q - Left W - Right E - Down R - Up T - Knife Z - Pickup / Drop SPACE - Pause
PC
Release Date: July 7, 2008   |   Genre: Action, Adventure, MMO, Role-Playing, Strategy
Atlantica Online is a free-to-play (F2P) 3D massively multiplayer online role-playing game (MMORPG) developed by NDOORS Corporation. The game is set in an alternate history Earth, the explorable regions including large parts of the world: Europe, Asia, North America, Africa and the mythical and name-giving continent of Atlantis. The setting is fantasy-themed with elements of steampunk and based upon mythological and historical events http://en.wikipedia.org/wiki/Atlantica_Online
Atari 2600
Release Date: January 1, 1982   |   Genre: Action
The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed.