Games

Displaying 12751-12760 of 15808 results.
Nintendo 3DS
Release Date: November 13, 2011   |   Genre: Platform
Super Mario 3D Land is a platform game that has been described by game designer Shigeru Miyamoto as a "3D Mario that plays as a 2D Mario game." As such, Super Mario 3D Land combines the elements of traditional side-scrolling Mario titles, such as linear-based levels, with those of the modern open world Mario titles, such as moving Mario in three dimensions and performing a variety of actions.[6] Similar to the classic side-scrolling Mario games, the objective of each level is to reach and grab the "Goal Pole" located at the end of the course before the time limit expires. Super Mario 3D Land utilizes a similar health system to those games, in which Mario shrinks upon taking damage from enemies or hazards, and damage while as "Small Mario" results in losing a life.
Nintendo Wii U
Release Date: November 22, 2013   |   Genre: Platform
Whilst exploring the Mushroom Kingdom, Mario, Luigi, Princess Peach, and Toad come across a strange clear pipe, which a curious green fairy-like creature, called a Sprixie, pops out of. Suddenly, Bowser appears and captures the fairy before escaping through the pipe. Thus, Mario and friends enter the pipe to pursue Bowser, and find themselves in the strange new Sprixie Kingdom as they search for the Sprixie, along with some of her other companions.
Nintendo 64
Release Date: June 23, 1996   |   Genre: Adventure
Super Mario 64 is set in Princess Peach's Castle, which consists of three floors, a basement, a moat, and a courtyard. The area outside the castle is an introductory area in which the player can experiment. Scattered throughout the castle are entrances to courses via secret walls and paintings. Super Mario 64 begins with a letter from Princess Peach inviting Mario to come to her castle for a cake she has baked for him. However, when he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the power of the castle's 120 Power Stars. Many of the castle's paintings are portals to other worlds, in which Bowser's minions keep watch over the stars. Mario searches the castle for these portals to enter the worlds and recover the stars. He gains access to more rooms as he recovers more stars, and eventually traverses three different obstacle courses, each leading to its own battle with Bowser. Defeating Bowser the first two times earns Mario a key for opening another level of the castle, while the final battle releases Peach from the stained-glass window above the castle's entrance. Peach rewards Mario by baking the cake that she had promised him.
Nintendo DS
Release Date: November 21, 2004   |   Genre: Platform
Super Mario 64, the classic 3D platformer for the Nintendo 64, arrives on the Nintendo DS with all-new features that take advantage of the portable system's dual screens, touch screen, and wireless multiplayer capability. Like the original game, Super Mario 64 DS challenges you to find all the power stars hidden throughout the royal castle in the effort to free Peach imprisoned inside the castle. This time, you can play as Mario, Luigi, Wario, and Yoshi, each of whom has unique abilities. Overcome the challenges on your own or battle up to three of your friends in the multiplayer modes.
Nintendo 64
Release Date: June 23, 2000   |   Genre: Platform
Super Mario Star Road, an immense fan game of Nintendo's Mario series featuring over 30 new areas, nearly 50 tunes and much more new content. See the trailer video below and download links.
Nintendo 64
Release Date: June 26, 2001   |   Genre: Platform
Super Mario Star Road in addition to the co-op offering, described as a Super Mario 64 hack featuring "all new levels, over 120 stars, and all new music.The new co-op character is an additional Mario, he was initially misidentified in this story.
Nintendo Game Boy Advance
Release Date: February 11, 2002   |   Genre: Action
Super Mario Advance 2 is a port of the 1991 SNES video game Super Mario World for the Game Boy Advance. After saving the Mushroom Kingdom, brothers Mario and Luigi agree to take a vacation to a place called Dinosaur Land, where there are many types of dinosaurs. While resting in the beach, however, Princess Toadstool disappears. When Mario and Luigi wake up they try to find her and, after hours of searching, come across a giant egg in the forest. It suddenly hatches and out of it comes a young dinosaur named Yoshi, who then tells them that his dinosaur friends have also been imprisoned in eggs by evil turtles. Mario and Luigi soon realize that it must be the evil King Koopa Bowser and his Koopalings. Mario, Luigi and Yoshi set out to save Princess Toadstool and Yoshi's dinosaur friends, exploring Dinosaur Land for Bowser and his Koopalings. To aid him, Yoshi gives Mario a cape as they begin their journey. Mario and Luigi continue to follow Bowser defeating the koopalings in the process and save all of Yoshi's dinosaur friends. They eventually make it to Bowser's castle, where they fight him in a final battle. They defeat Bowser and save the Princess, restoring peace to Dinosaur Land.
Nintendo Game Boy Advance
Release Date: September 20, 2002   |   Genre: Action
Super Mario World 2: Yoshi's Island was ported by Nintendo R&D2 to the Game Boy Advance as Yoshi's Island: Super Mario Advance 3 with added features. A stork carries two babies across the sea, but the evil Magikoopa Kamek emerges, and steals Baby Luigi, and Baby Mario falls onto an island in the middle of the sea, called Yoshi's Island, home to all Yoshis. He lands on a green Yoshi, who was apparently taking a walk and Mario and the rest of the Yoshi gang must journey through the game's six worlds to rescue Baby Luigi and the stork back from Baby Bowser and Kamek. Throughout the quest, Kamek tries to stop Yoshi by transforming normal enemies with his magic, thus setting the stage for several boss fights. When he finally reaches Bowser's Castle, Kamek demands that Yoshi gives back Baby Mario. Suddenly, Baby Bowser wakes up and tries to ride Yoshi, but Yoshi knocks him off. Kamek then enlarges Baby Bowser to a gigantic size, destroying most of the castle in the process. After fighting and defeating him, Bowser is reverted to his normal size and is unconscious. Kamek is horrified and says that they will return before flying off with Baby Bowser into the night. Yoshi then frees the stork and Baby Luigi. The stork then flies the reunited twins far away to the village where their parents live. Here, it shows that Mario and Luigi's parents live in the Mushroom Kingdom in a house which is incidentally shaped like a Mushroom. Their parents then emerge from their home at dawn to see a pair of not quite new-born babies at their porch.
Nintendo Game Boy Advance
Release Date: October 21, 2003   |   Genre: Platform
Super Mario Advance 4 is a port of Super Mario bros. 3. The game centers on the quest of Mario and Luigi to save the rulers of seven kingdoms from Bowser, the series' antagonist. The two brothers must travel across eight worlds to restore order to the Mushroom World. It built on the game play of previous Mario games by introducing new power-ups that augment character abilities, and established conventions that were carried over to future games in the series.
Nintendo Game Boy Advance
Release Date: March 21, 2001   |   Genre: Action
Super Mario advance is a remake of Super Mario Bros. 2. At the beginning of each stage, the player is given a choice of four protagonists to control: Mario, Luigi, Toad, and Princess Peach, credited in the game as merely "Princess." Each character has different strengths; Mario is a well-rounded character; Luigi can jump the highest of the four; Toad can run and pluck vegetables the fastest but can't jump well; and Peach can jump the farthest, due to her ability to hover for a short time, though she is the slowest runner. All characters have the ability to increase the height of their jump by ducking briefly before they jump. Unlike the previous and following Mario games, no enemies can be defeated by jumping on them. Instead, the player character must throw objects at enemies, such as vegetables plucked from the ground. Certain opponents can be picked up and thrown as well, and several levels feature blocks marked with the word "POW", which when picked up and thrown kill all the enemies on screen at impact, similar to the one in Mario Bros. The game features a life meter, a then-unusual feature in the series. The player begins each stage with two points of health, represented by red hexagons, and can increase the number of health points in the meter by collecting mushrooms. Health can be replenished by floating hearts, which appear after a certain number of opponents have been defeated. The invincibility star from the previous game appears, with a player needing to collect five cherries to acquire it. Each stage contains one or more hidden flasks of potion. When plucked and thrown, a potion creates a door to Sub-Space, an alternate world in which coins are collected instead of vegetables when plucked. The mushrooms used to increase the health meter can also be found here. The player automatically leaves Sub-Space after a short time. The coins collected are used in a slot machine mini-game played between stages. This mini-game is the chief means of obtaining additional lives. In addition to the mushrooms and slot machine coins, several Sub-Spaces are also used as warp zones; these involve the use of vases as pipes.