Games

Displaying 14221-14230 of 15808 results.
Microsoft Xbox 360
Release Date: August 19, 2008   |   Genre:
Amiga
Release Date: Unknown   |   Genre:
Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, and fishermen - you are armed with a limited supply of tin cans to take care of these. There are gates to slide through on the way down - these give you a points bonus. Each level has a strict time limit to adhere to, although there's a kickin' party at the end if you succeed.
PC
Release Date: August 13, 1996   |   Genre: Adventure
Drew Blanc is a cartoon animator and the original creator of the Fluffy Fluffy Bun Bun Show. This show has been an unprecedented ten year success for his company, but in reality the many cute talking rabbits that star in the show sicken him. His self-revered creation, Flux Wildly, a wise-talking and sarcastic small purple character, has been denied the chance of starring in his own show. Drew's boss, Sam Schmaltz (played by Ben Stein), sets him the task of designing more bunnies to co-star in the Fluffy Fluffy Bun Bun Show by the next morning. However, the depressed animator soon nods off, suffering from acute artist's block. He wakes early the next morning to inexplicably find his television switched on, announcing the Fluffy Fluffy Bun Bun Show. Suddenly, Drew is mysteriously drawn into the television screen and transported to an idyllic two-dimensional cartoon world populated by his own creations, among many other cartoon characters. He soon befriends Flux Wildly (Dan Castellaneta), and discovers that this fictional paradise is being ravaged by a ruthless new character with a devastating weapon of evil, a flying machine equipped with a ray beam that mutates the pleasant, childish landscape and its inhabitants into dark, twisted and mean counterpart versions of themselves. He is tasked with hunting down and stopping this madman, thereby restoring peace and harmony to the land, in return for safe passage back to three-dimensional reality.
Nintendo Game Boy Color
Release Date: June 1, 2000   |   Genre: Platform
Super Nintendo (SNES)
Release Date: January 1, 1992   |   Genre: Racing
In the first of three released games for Super NES, players can choose among 4 different cars, each one with different attributes (maximum speed, fuel consumption, boost power and tire grip) to face 32 challenging courses situated in several places around the world as Brazil, USA, France, Japan etc. In more longer tracks, players will find a Pit Stop section, where they can enter to replenish the fuel meter (total or partially). The game has a split-screen display for 1 or 2 players. In 1-Player mode, you'll dispute the races against the computer, that has a slightly bigger speed than yours, helping to give a lot more of competitiveness. A password system was included, being possible to stop a current game and resume it later. Through the game, players will find several obstacles scattered by the courses, like rows of iron plates or even lots of stones. In order to qualify for the next circuit, it's required to complete it at least in the 5th position, or else the game is over.
Amiga
Release Date: Unknown   |   Genre:
This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password.
Super Nintendo (SNES)
Release Date: January 1, 1994   |   Genre: Racing
The last game of the Top Gear series for the SNES exceeds ordinary dimensions and goes into outer space. Face the challenges found in 48 exciting tracks and become the best pilot in the entire galaxy! Just like the previous games, Top Gear 3000 comes with a password system that allows the player to continue a game in progress. The upgrade system of Top Gear 2 gained new breath and now comes with newly designed parts: ranging from tires to engines up to atomic turbos! As players travel from one planet to another via spacecraft, they race on various planets in different systems, getting progressively harder. The prize money earned in each race increases as does the price of new car parts... Moreover, the game comes with a versus mode which allows up to 4 players to race simultaneously via splitscreen.
Nintendo 64
Release Date: March 21, 2000   |   Genre: Racing
Motorbike racer set in the Top Gear series. The Championship mode has you alternating between dirt and street racing as you compete for points. You earn new bikes and courses along the way like many other games, but interesting twist is going from one kind of racing to the other. The physics of each type of racing are very different, and you'll have to switch back and forth between dirt and racing tactics on the fly. The dirt bike racing is a lot more arcadey with all of the jumps and wide open tracks. You can earn turbo by pulling off tricks and there's really nothing to stop you from testing your stunt skills while racing except your own nerve and imagination. In this way, Hyperbike is like Hydro Thunder where you're expected to lean on that turbo button the whole time and it's up to your racing skills to ensure there's turbo available.
Nintendo 64
Release Date: November 23, 1998   |   Genre: Racing
In the main mode of play, the player races through six seasons, each season containing more races from more tracks, and with faster cars competing. At the beginning of the race the player would start at the back of the grid, at the start line. Computer players at the front of the grid would often start a third of the way around the first lap. Players started with three charges of nitrous oxide, which were used to give the player a temporary speed boost. Shortcuts were available on each track, and often the use of these decided the outcome of the races, particularly in later seasons. At the end of each race the player would be presented with a screen to allow for various upgrades to their car, such as to acceleration and handling. The player was also able to change their car for a better (or worse) vehicle and could buy extra nitrous oxide to use in the next race.
Nintendo Game Boy Color
Release Date: April 1, 1999   |   Genre: Racing