Games

Displaying 3541-3550 of 15808 results.
Amiga
Release Date: Unknown   |   Genre:
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.
Sega Genesis
Release Date: January 1, 1994   |   Genre: Sports
Dick Vitale, the famous college basketball coach and commentator, lent his unique voice to this game for the Sega Genesis. There are four levels of depth to the commentary. Another aspect of the license is that the variety of offensive and defensive strategies and formations for player and AI use are pulled from the pages of Coach Vitale's own playbook. The game features a 3/4 pseudo-3D perspective similar to that available on the SNES console in Mode 7. There are 32 college teams to choose from in four conferences, and games are played by official NCAA rules. Available gameplay modes include Single Game, 2-on-2, Slamfest (a simple slam-dunk contest), and Tournament. The AI can take control of defense, and the game can be played without foul rules.
Nintendo 64
Release Date: November 21, 1997   |   Genre: Adventure
Timber the Tiger's parents go on vacation and leave their son in charge of the island they live on, leaving him and his friends to race for fun. Their enjoyment is derailed when an evil, intergalactic, pig wizard named Wizpig arrives at peaceful Timber's Island and attempts to take over after he conquered his own planet's racetracks. He turns the four island's guardians: Tricky the Triceratops, Bubbler the Octopus, Bluey the Walrus and Smokey the Dragon into his henchmen. The only solution available to the island's inhabitants is to defeat Wizpig in an elaborate series of races that involves cars, hovercrafts, and airplanes. Drumstick, the best racer on the island, failed this challenge and was transformed into a frog by Wizpig's black magic. Timber recruits a team of 7 racers: Diddy Kong, the first recruit; Conker (Dixie Kong on DS), recruited by Diddy; Banjo (Tiny Kong on DS), also recruited by Diddy; Krunch, Diddy's enemy who follows after him; Tiptup, an inhabitant of Timber's island; Pipsy, another inhabitant of Timber's island; and Bumper, another inhabitant of Timber's island. They eventually complete all of Wizpig's challenges and confront Wizpig himself to a race and defeat him. Shortly afterwards, Wizpig leaves for his home planet, Future Fun Land. Fearing that Wizpig would again attempt to invade Timber's Island, the islanders travel to Future Fun Land for a second challenge. When Wizpig loses the second race, the rocket he rides on malfunctions and blasts him to a distant planet and peace returns to Timber Island for good.
Nintendo DS
Release Date: February 7, 2007   |   Genre: Racing
A bloated space pig has taken control of Diddy Kong's Island paradise and only you can stop his nefarious plot! Take on the racing challenge of a lifetime as you drive, hover and fly your way across the massive island. This remastered take on a Nintendo 64 classic is sure to rev the engines of adventure racing fans everywhere!
Nintendo Entertainment System (NES)
Release Date: January 1, 1991   |   Genre: Action
There are 40 terrorists scattered throughout the building and John McClane's task is to clear each floor of terrorists and he can then use the stairwell or the express elevator to travel upwards, to a maximum of floors 31-35 (more floors are unlocked in "Advanced" mode). In addition, by shooting at grids in the wall, John is able to climb in the vents, dropping into a designated spot or moving down or up a floor. At the start of the game, the player character can only use a pistol (with 15 bullets) and his fists to dispose of enemies, but later acquires several weapons, such as submachine guns, explosives and flashbangs which the terrorists can also use. When McClane is shot, a few picked up items can drop where he must pick them up again. However, bullets have minimal range, only shooting straight or on a 45 degree angle. McClane's health, which is drained by bullet wounds, can be restored by collecting soda cans from either enemies, snack machines (by shooting several bullets at them) or empty rooms. The player loses the game when all life is lost. The player has about four minutes before one of the six locks are opened, but can gain more time by destroying the main computer on the fifth level. Once all the locks have been opened, the vault is opened and the game's final battle is triggered. The player has only a few minutes to go to the 30th floor, for a final confrontation with Karl, Hans and any of the 40 terrorists left alive. One interesting aspect of the game allows the player to listen to Hans shouting orders to his guards through a two-way radio. However, after the second lock is opened, Hans will tell everyone to not use the radio. Also notable is the "foot meter". The meter starts out full, but will eventually decrease if the player character steps on shattered glass or runs around. If the meter becomes empty, McClane will walk much slower than he does when the foot meter is full. It can be restored by collecting med-kits. The game features cinematic sequences which change the story depending on which actions the player takes. For example, if there is fewer than one minute left and the player defeats Karl, the last scene with John and Holly will tell the player the roof has been destroyed by the helicopter sent by Hans.
Sega Saturn
Release Date: April 8, 1997   |   Genre: Action, Fighting, Shooter
Die Hard Arcade is the licensed North American, European and Australian version of the Japanese videogame Dynamite Deka. The game is a beat 'em up with loose ties to the Die Hard movie series of the same name. However, other than the title, the building and the fact that the hero (named Bruno Delinger in the Japanese version) resembled John McClane, the game and the movie have little to do with each other (in fact, the license was purchased when the game was essentially complete for the North American, European and Australian releases). It is a 1 or 2 player game in which the male and/or female characters fight through action-packed levels to save the President's daughter from a band of terrorists.
Sega Saturn
Release Date: December 31, 1996   |   Genre:
Sony Playstation
Release Date: February 29, 2000   |   Genre: Action
Ready to kick some more terrorist butt? In Die Hard Trilogy 2: Viva Las Vegas for the PlayStation, you'll reprise the role of John McClane as you lay waste to the threats and save innocent people along the way -- this time in the Sin City capital of the world: Las Vegas, Nevada. The game comes packaged as a three-in-one deal, just like the original Die Hard Trilogy, for a total of 25 non-stop action-packed levels.
PC
Release Date: April 22, 2002   |   Genre: Shooter
The game is a first-person shooter that follows the plot of the first Die Hard film. Players take the role of John McClane, and try to stop the terrorist attack on the Nakatomi Plaza. The game's levels are based on the sets from the film. The various action scenes from the film have also been recreated. The game expands on the film's plot, and adds a few missions not found in the film, such as escorting a SWAT team around the building or saving various hostages stranded on various floors of the building.
Nintendo GameCube
Release Date: November 20, 2002   |   Genre: Action
John McClane is back. Many years have passed since his work in New York, and he now works for the Century City Police Department (CCPD) in Los Angeles. You are in John's shoes as he must face a new threat. Piet Gruber, the son of Hans Gruber and McClane's old enemy, is up to no good at the Townsend Art Museum. He has stolen valuable art and kidnapped John's now adult daughter and fellow CCPD police officer, Lucy. This game is a First Person Shooter, but it also adds two features: Stealth Mode and Hero Time. Stealth Mode allows John to sneak around quietly, even being able to grab his foes and use them as hostages. This means it may not be best to go in guns blazing, when they could be arrested. Hero Time allows John to react far more quickly, just like Bullet Time in Max Payne. Hero Time is earned by saving hostages and performing heroic tasks in the game.