Games

Displaying 451-460 of 15808 results.
Arcade
Release Date: Unknown   |   Genre:
Atari 2600
Release Date: January 1, 1982   |   Genre: Shooter
Start with lots of ammo and your fuel tank full! Shoot down enemy planes. Dodge enemy ground shells. Get hit and you lose altitude! Watch your gauges. Don't crash! Land to refuel after you make ten hits! Take off again... Game ends when you run out of ammo or crash!
Sony Playstation 2
Release Date: November 22, 2002   |   Genre: Flight Simulator
An exciting challenge for all budding aviators, Air Ranger Rescue Helicopter puts you in the role of Kane, a dedicated rescue pilot. Four enormous stages and eight types of rescue are on offer as you - and your brave colleagues, Bob, Matilda and Ivan - try to avert disaster and save the day. From evacuating runaway trains to extinguishing an inferno from the air, you will be stretched to your limit in this exciting helicopter sim.
Sega Master System
Release Date: January 1, 1992   |   Genre: Shooter
Air Rescue is similar to Choplifter!. You are a driver of a helicopter and the object is to rescue hostages without being shot down by soldiers, jeeps, tanks, choppers, and ground-based missiles, and bring them back to base. A maximum of four hostages can fit into the helicopter at any given time, so it is necessary to make more than one trip. You can choose from a variety of weapons that you can use to shoot down enemies. There are five rounds, which take you through theme parks, burning skyscrapers, army bases, sunken submarines, and caverns. The round ends when you have taken the required number of hostages to the bases.
PC
Release Date: Unknown   |   Genre:
Nintendo DS
Release Date: Unknown   |   Genre:
3DO
Release Date: January 1, 1995   |   Genre:
Air Warrior was an early multiplayer on-line air-combat simulator introduced in 1986 by Kesmai. The game was played over modems and hosted on the GEnie online service provider. Players could choose one of a number of World War II aircraft to fly, along with a small number of ground vehicles, and play in a multiplayer "arena" with hundreds of other players. The game focussed mostly on dogfighting, with a secondary strategic role of capturing forward airbases near the center of the map. Several updated versions followed, and additional service providers were added over time.
TurboGrafx 16
Release Date: January 1, 1992   |   Genre:
Air Zonk may appear to feature a candy cartoon coating on the outside, but it's still a traditional shoot-'em-up at heart. You still have a selection of your basic weapon power-ups (8 in total here), but spread guns & powerful bursts are now represented by killer decks of cards & giant metal mandibles. Large, imposing endbosses are still the norm, but here your foes range from giant heaps of living garbage to killer football players. And outer space? Who needs to blow up things there when you have other venues (5 in total) such as a gigantic stadium to do it in?
Atari 2600
Release Date: March 24, 1978   |   Genre: Action
There are six basic types of game available in Air-Sea Battle, and for each type, there are one or two groups of three games, for a total of twenty-seven game variants. Within each group, variant one is the standard game, variant two features guided missiles which can be directed left or right after being fired, and variant three pits a single player (using the right gun) against a computer opponent, which simply fires continuously at the default angle or speed. In every game, players shoot targets (enemy planes or ships, shooting gallery targets, or each other, depending on the game chosen) competing to get a higher score. Each round lasts two minutes and sixteen seconds; the player with the higher score after time expires is the winner, unless one player wins (and ends the game) by reaching 99 points before the time is up.
Nintendo Entertainment System (NES)
Release Date: August 13, 1987   |   Genre:
The player begins every round atop inflating stations. These inflating stations, which are scattered throughout the arenas, also act as checkpoints. Remaining atop an inflating station for too long will cause the player to burst. A bar gauge at the bottom of the screen allows the player to monitor their air level.