Games

Displaying 4831-4840 of 15808 results.
Nintendo Wii
Release Date: July 8, 2008   |   Genre: Role-Playing
Randomly generated dungeons and turn-based battles are highlighted in the second Wii title set in the Final Fantasy universe. A yellow, bird-like Chocobo migrates from a successful stint on the DS handheld to console in this exclusive release, featuring the distinctive artwork of Toshiyuki Itahana (Final Fantasy: Crystal Chronicles, Final Fantasy Fables: Chocobo Tales). You must retrieve, of all things, lost "memories" by delving into dungeons created by a mysterious lad named Raffaello. Succeed and the town's populace just might remember who and where they are. In true Final Fantasy tradition, your Chocobo character can specialize in ten different job classes, ranging from a knight to a white mage, allowing him access to special powers and abilities in combat. In between dungeon treks, you can visit shops in town to purchase helpful items and equipment. Other features include online card duels via Nintendo Wi-Fi Connection, hidden dungeons and job classes unlocked by finding assorted letters, and arcade-style mini-games accessed from the Mog House. The latter includes such motion-driven activities as gardening, fishing, and darts.
Nintendo Game Boy Advance
Release Date: November 29, 2004   |   Genre: Role-Playing
Relive the first two chapters in the Final Fantasy saga--this time with all-new story elements and gameplay. Now you can experience new dungeons, storylines, and characters. Furthermore, you can master the enhanced control systems, and you can save your game at anytime. In Final Fantasy, you control a group of heroes on a mission to save a kingdom in turmoil. The sequel lets you swap out members of your parties during the game, allowing you to experience the adventure with more characters.
Nintendo Entertainment System (NES)
Release Date: January 1, 1988   |   Genre: Role-Playing
Final Fantasy II features gameplay similar to that of its predecessor, Final Fantasy. The player can freely roam an overworld containing several towns and dungeons. A menu-based system allows the player to outfit each character with equipment and up to two—often disposable—items for battle. Magic spells are assigned to the character from the item menu, and certain spells, such as "Cure", can be used outside of battle. The player can also save their progress on the overworld. Weapons, armor, items, and magic spells can be purchased at shops, and townspeople provide useful information for the player's progression through the game. One new feature is the "Word Memory" system: when in conversation with non-player characters (NPCs), the player can "ask" about and "memorize" special keywords or phrases, which can later be repeated to other NPCs to gain more information or unlock new actions. Similarly, there exist a handful of special items that can be shown to NPCs during conversation or used on certain objects, which have the same effect. Characters and monsters are no longer separated into separate windows in the battle screen as they were in Final Fantasy I, and players can see their current and total hit points below the battle. Players can also fight with less than four characters in their party, which was not possible in the first game. Final Fantasy II introduced the chocobo, the signature Final Fantasy mascot, which lets characters ride to a location at great speed without being attacked by enemies. The recurring character Cid was also introduced in II; a character of the same name has appeared in every main-series game since. On the overworld and within dungeons, (that image was banned because it came from a ROM site) random encounters with enemies can be fought to improve each character's attributes. Unlike the original Final Fantasy, players could not upgrade their characters' classes. The game is also one of the few games in the series to not use experience-based levels. Instead, each character participating in battle develops depending on what actions they take. For instance, characters who use a particular type of weapon frequently will become more adept at wielding a weapon of that type, and will also increase in physical strength and accuracy. Attributes include hit points, magic points, magic power, stamina, strength, spirit, agility, intelligence, and evasion. Players can also increase their ability to wield certain types of weapon, and repeated use in combat causes the ability to level up. Hit points (HP) and magic points (MP) increase with their use; a character who takes a heavy amount of damage in a battle might earn an increase in maximum HP, while a character who uses a lot of MP during battle might increase their maximum MP. This experience system had several unintended consequences that allowed characters to gain much more experience than intended, such as players having their characters attack each other and repeatedly cast spells, thus causing their HP and abilities to grow extensively. Final Fantasy II uses the same turn-based battle system seen in the original Final Fantasy, with battle parties consisting of up to four characters at a time. The game introduces a "back row" in battle, within which characters or enemies are immune to most physical attacks, but can be harmed with bows and magical attacks.
Nintendo DS
Release Date: November 15, 2006   |   Genre: Role-Playing
1,000 years ago, the War of the Magi occurred. People remember it as one of the most horrible tragedies in history. Since the War of the Magi, magic has been all but forgotten, technology began to grow, and people returned to seemingly normal lives. The only true worry people had was the Empire, whose leaders were looking to revive the great force once known as "magic".
Android
Release Date: June 4, 2013   |   Genre: Role-Playing
Four elemental Crystals, each possessing awesome power, lie scattered throughout the realm. However, men are quick to covet things which offer strength, and easily corrupted by the might which they possess. Seduced by the promised power of the Crystals, the kingdom of Baron begins employing unprovoked force to seize them from peaceful nations. The dark knight Cecil - Lord Captain of Baron's elite force, the Red Wings - is ordered by his king to obtain the Crystals, but soon begins to question the monarch's motives. Stricken with grief at his own actions, yet burdened by his loyalty to his country and his personal sense of honor, Cecil at last decides to turn from the path of darkness and destruction. Enraged, the king accuses him of disloyalty, strips Cecil of his command, and sends him off to slay a mysterious beast that lurks in the nearby Valley of Mist. Cecil embarks on a fateful journey that will bring trials, betrayals, friendship, loss and self-discovery. Can Cecil open his eyes and become the man of honor that he must be? Dive into the first RPG to incorporate the innovative Active Time Battle system, now further enhanced and refined for smartphones!
Nintendo Game Boy Advance
Release Date: December 12, 2005   |   Genre: Role-Playing
This classic adventure includes 18 towns and castles, dozens of magical spells, and hundreds of monsters, weapons, and items to help players on their quests. The game features the astounding music, challenging adventures, and interesting storyline that are the hallmarks of the Final Fantasy franchise. Additional game elements also have been added to enhance the Game Boy Advance version.
Nintendo Wii
Release Date: June 1, 2009   |   Genre: Role-Playing
Final Fantasy IV: The After Years is an episodic game that serves as a true sequel to the classic Super NES title. With both single and multiplayer modes and with classic 2D design, Wii users will now be able to explore the world of Final Fantasy IV with up to three of their friends and coordinate commands into a single attack. Unravel a mystery told through the intertwining stories of a familiar cast of characters, and complete the Final Fantasy IV experience with this latest installment in the franchise.
Sony PSP
Release Date: April 21, 2011   |   Genre: Role-Playing
After 20 years, Final Fantasy IV and its acclaimed sequel, The After Years, are now combined into one package as the ultimate role-playing game experience. A cast of unforgettable characters fight through one of the grandest stories ever told with stunning new graphics, a re-arranged, award-winning soundtrack, and bonus game features that provide the absolute Final Fantasy IV experience. Experience vibrant visuals and unforgettable melodies - includes all-new 2-D graphics designed for the PSP system's 16:9 format. Also includes a new arrangement of one of the most acclaimed video game soundtracks of all time!
Sony Playstation
Release Date: November 14, 2000   |   Genre: Role-Playing
Set in the fantasy world of Gaia, Final Fantasy IX's plot centers on a war between several nations. Players follow a young thief named Zidane Tribal, who joins with several others to defeat Queen Brahne of Alexandria, who started the war. The plot shifts, however, when the characters realize that Brahne is a puppet for an arms dealer called Kuja.
Nintendo Game Boy
Release Date: November 1, 1991   |   Genre: Role-Playing
Long ago, the ancient gods possessed a powerful force called The Magi. But they later split it into 77 different pieces and scattered them throughout nine different worlds. You've been given one of those pieces. And now, along with your band of chosen warriors, you journey through each world searching for the rest of the pieces and your long-lost father. You face danger at every turn. But if you make the right decisions, you can conquer each world and recover all the pieces of The Magi. Get ready for a daunting adventure, filled with unexpected surprises and perils.