Games

Displaying 3991-4000 of 15808 results.
Sony Playstation
Release Date: November 29, 2000   |   Genre:
Dragon Tales: Dragon Seek is an interactive product that is part of the encompassing multi-media project centered on the PBS television series Dragon Tales. The game features puzzles and activities designed to encourage creative problem-solving and bolster self-confidence in pre-schoolers. Like the television show, Dragon Tales: Dragon Seek teaches kids to understand their fears and to look forward to learning from new experiences, even when things do not turn out exactly as planned. Emmy, Max, and many of their dragon friends are featured throughout the game.
Nintendo Game Boy Color
Release Date: December 16, 2000   |   Genre: Action
Sony Playstation
Release Date: October 16, 2000   |   Genre: Action, Role-Playing
The game begins as the first hero, Clovis, sets out to avenge the death of his young sister by slaying the dragon that killed her. Clovis travels to the Lexis Empire and meets many other characters along the way. With luck and skill, Clovis defeats his enemy and the tale moves forward. The next quest in Dragon Valor is assumed by the next hero, who is one of Clovis' children. In an innovative feature, players will actually determine which heroes they will play and which quests they will attempt by choosing a mate for Clovis. After Clovis completes his quest he chooses a bride from the available women he encountered on his journey. The wife that Clovis chooses determines the nature of his progeny and the challenges that they will face. Different, generation-spanning storylines develop according to the offspring that Clovis and his wife produce and then in turn, by the choices that those heirs make.
Super Nintendo (SNES)
Release Date: August 26, 1994   |   Genre: Action, Role-Playing
Solve puzzles and fight monsters in order to save your love. She's been taken by Giza an evil sorcerror bent on destroying all life in the world. You'll journey through different lands in search of clues and powerful items and magic.
Nintendo Entertainment System (NES)
Release Date: May 27, 1986   |   Genre: Role-Playing
Dragon Warrior uses console role-playing game mechanics which were described by Kurt Kalata of Gamasutra as archaic in 2008. The player takes the role of a namable Hero. The Hero's name has an effect on his statistical growth over the course of the game. Battles are fought in a turn-based format and experience points and gold are awarded after every battle, allowing the Hero to level-up in ability and allows them to buy better weapons, armor, and items. Progression consists of traveling over an overworld map and through dungeons, fighting monsters encountered via random battles along the journey.
Nintendo Game Boy Color
Release Date: September 27, 2000   |   Genre: Role-Playing
Step back into the wondrous land of Alefgard and defeat the evil DracoLord in the standard-setting Gragon Warrior I. Continue your amazing adventure and banish the foul Hargon in Dragon Warrior II. With tons of monsters to fight, treasures to find and mysteries to explore, you may never want to turn off your Game Boy Color again!
Nintendo Entertainment System (NES)
Release Date: January 27, 1987   |   Genre: Role-Playing
This game allows the player to control more than one character, and it is the first one in the Dragon Quest series to do so. The player controls his or her characters as they move in the game world. They can search treasure chests, talk and trade with villagers, equip weapons and armor, and cast spells.
Nintendo Entertainment System (NES)
Release Date: January 1, 1991   |   Genre: Role-Playing
Dragon Warrior III is noted for greatly expanding upon the original Dragon Warrior and Dragon Warrior II. The game uses basic console role-playing game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. Dragon Warrior III features a class system, in which each character has a certain class. While the Hero always keeps the Hero class, the other characters can choose among the following: Soldier (Warrior in the GBC version), Fighter, Pilgrim (Cleric), Wizard (Mage), Merchant (Dealer), Goof-Off (Jester), Sage, and Thief which was available only in the later versions. The choice of class greatly affects the character's stats and spells he or she can learn. Furthermore, upon reaching experience Level 20, a character has the option of changing classes at the temple of Dhama, found halfway through the game. The game starts with just the Hero in the party, who then is able to recruit a party of three at the local tavern. Unlike most Dragon Quest parties, aside from the Hero, the party is not made up of characters involved in the story. Although only four characters can be in the party at a time, extra members of the party can be kept at the tavern, allowing room for new recruits. Another innovation is an arena where the player can place bets on the outcome of monster battles. The remakes incorporated some interface changes from later games in the series, such as simplified door opening; the bag, which replaced bank item storage; the item sorting "Tidy Item" and "Tidy Bag" commands; and the "Full HP" command, which can be used outside of combat to automate the process of casting healing and status restoring spells. While the earlier Dragon Quest games were also non-linear, Dragon Quest III was the most substantial example of open-world gameplay among the early Dragon Quest games. It also allowed the player to swap characters in and out of the party at will, and another "major innovation was the introduction of day/night cycles; certain items, characters, and quests are only accessible at certain times of day."
Nintendo Entertainment System (NES)
Release Date: October 12, 1992   |   Genre: Role-Playing
Dragon Quest IV differs from the rest of the series by breaking up the game into five distinct chapters, each of which focuses on a different protagonist or protagonists. The first four are told from the perspective of the Hero's future companions and the fifth one, from the hero's perspective, brings all the characters together as they begin their journey to save the world.
Nintendo Game Boy Color
Release Date: January 27, 2000   |   Genre: Role-Playing