Games

Displaying 6301-6310 of 15808 results.
PC
Release Date: February 5, 2007   |   Genre: Strategy
Is there anything you would give up everything to defend? Immortal Defense is a story-driven, strategic tower defense game in which you give up life and your family forever to traverse pathspace and defend your home world from destruction. Becoming intangible and immortal, you defend your planet through the generations, eventually forming a friendship with your granddaughter. The story line takes place over millions of years, as the universe drastically changes and you remain immortal. Immortal Defense was acclaimed 2007 Indie Strategy Game of the Year by GameTunnel.com, and praised by many others for its storytelling and unique twist on the strategy genre. It's considered a classic indie game and was one of the first successful commercial tower defense games. The game has sold thousands of copies, mostly on its own website, so we are confident it can do well on steam within the tower defense niche.
Sega Saturn
Release Date: January 1, 1996   |   Genre: Racing, Shooter
Part automotive racing, part shooter, Impact Racing lets you choose from five different cars which vary in degrees of speed, power, engine size, payload, armor strength, and grip. While racing on any of the twelve tracks, your car is capable of destroying other vehicles in its path. Each of the five cars is equipped with an endless supply of laser beams. During the race you can add to the arsenal by collecting heatseekers, mines, exploding firewalls, concussion missiles, and smart bombs. You can also pick up extra time and armor along the way. In order to progress through the game and race in bonus rounds, you must complete the courses and destroy a certain number of cars during an allotted time period.
Super Nintendo (SNES)
Release Date: January 1, 1992   |   Genre: Shooter
This game is a vertical scrolling shooter. The player start with one life and 5 energy units for that life. The player also starts with a Vulcan weapon and a limited amount of missiles, which when used will hit everything on the screen. Extra missiles can be had by collecting icons from certain defeated enemies. Each enemy the player shoots down earns the player experience points. When the player reaches a certain amount of experience, they are rewarded with a new weapon, such as a wave or a laser.
PC
Release Date: Unknown   |   Genre:
PC
Release Date: February 14, 2013   |   Genre:
Developed by Cyanide in Montreal, Impire tells the sordid tale of Baal-Abaddon, a once-mighty horror from the Bottomless Pit, who finds himself summoned by the incompetent sorcerer, Oscar van Fairweather, and trapped in the form of a laughable imp. Using their cunning and an array of devious tricks, players will help the demon lord break free, rebuild his proper hell-spawn body, and construct an impressive dungeon to form the seat of his new kingdom. Players will have to design, develop, and defend their demonic dungeon from would-be do-gooders in order to expand and triumph.
TurboGrafx 16
Release Date: January 1, 1991   |   Genre:
Atari 7800
Release Date: January 1, 1986   |   Genre: Action
Impossible Mission has the user play a secret agent - attempting to stop an evil genius. Professor Elvin Atombender is believed to be tampering with national security computers. The player must penetrate Atombender's stronghold, racing against the clock to search the installation for pieces which form a password, all the while avoiding his deadly robots. Once in possession of all the password pieces, the player must correctly assemble the password pieces together and use the completed password in the main control room door - where the evil professor is hiding. One finds password pieces by searching furniture in the rooms. When searching, one can also find "Lift Resets" and "Snoozes." They are used at computer terminals. The former will reset all moveable platforms, the latter will freeze all enemies in the room for a limited time. There are also two special rooms where additional lift resets and snoozes can be awarded for completing a musical puzzle.
Amiga
Release Date: Unknown   |   Genre:
The evil Elvin Atombender returns in this modernized version of Epyx's original game. Elvin has assembled a crack team of robots within his high-security tower - the only way to stop him unleashing them is to destroy them first. Gameplay is puzzle-oriented as before, although the levels are now scrolling, and as such much larger than before. Each one contains objects to pick up to enable you to take on the level's final puzzle of putting them together in sliding-block form. There are lots of bonus games, ranging from a Simon title to standard shoot 'em ups.
Amiga
Release Date: January 1, 1988   |   Genre: Action
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
Sony Playstation
Release Date: March 26, 2001   |   Genre: Action, Stealth
In Cold Blood requires players to use more brains than brawn in solving a case of international intrigue, puzzle-solving, clue gathering, and the unwinding of a tangled web of espionage, double-crosses and a sinister plot that might threaten the free world. The story unwinds in an unusual manner: At the start of the game, your character, Agent John Cord, has been captured by the enemy and is in the midst of a grueling interrogation. The scenes from the game come from his memories as he is undergoing this ordeal, with players taking on his previous adventures that lead him up to this point. It is a spy-thriller in the vein of James Bond, and as Cord remembers more, the overall story begins to make more sense. Throughout In Cold Blood, players will have to search for hidden objects and talk to a whole host of characters, attempting at every turn to solve the puzzles that pop up in their way. But tricky conundrums aren't the only thing blocking their paths -- they'll also have to take control of Agent Cord in high-octane gun battles against enemy agents. Occasionally, the player can outwit the enemies, but they'll often they'll have to fight it out in a duel to the death.