Games

Displaying 741-750 of 15808 results.
Arcade
Release Date: Unknown   |   Genre:
The player controls an anteater that elongates his proboscis through maze-like anthills eating ants. The player can only eat ants with the tip of the anteater's proboscis. If an ant bites your proboscis at any other location you lose a life. Pressing the second button will quickly retract the anteater's proboscis. Worms will not harm you unless eaten head first, in which case you lose a life. Worms can be safely eaten from behind. Eating queen ants at the very bottom of the nest will temporarily clear all ants and worms from the screen. Once the sun has travelled across the screen and night falls, a spider will appear. The spider climbs down the anteater's proboscis, taking a life if it touches the tip. The object is to eat all of the larvae before time runs out, clearing the screen. Each larva is worth 10 points. Each ant is worth 100 points, while eating a worm is worth 200 and multiplies the score you receive from eating ants by 1x (Ex. eating 5 ants +2 worms = 500 x 2 = 1000). Queen ants are worth 1,000.
PC
Release Date: January 31, 2013   |   Genre: Adventure
Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward. Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund. Key Features -A deeply psychological experience that will make you question everything you know about how a game works. -Mind-bending challenges that will subvert your expectations at every twist and turn. -An enormous, seamless non-Euclidean world to explore. -Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn. -A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.
Nintendo Entertainment System (NES)
Release Date: November 1, 1988   |   Genre: Strategy
Bored with board games? Tired of pursuing trivia? Had your fill of ethical questions? Then you're ready for ANTICIPATION. This zany, unpredictable, totally wacked-out video board game begins with a giant connect-the-dots puzzle. Suddenly, a video pencil starts connecting the dots and, before you know it, you're in a maddening race against the clock, trying to solve the puzzle. Is it an Igloo? A Penguin? Whatever it is, you - and all your friends - will have a great time trying to guess what the pencil is drawing. Guess right and you'll get a crack at the really tough puzzles - no dots or clues, just the pencil drawing a picture. Think you're up to it? Then challenge your friends. Or take on the computer. Either way, this off-the-floor board game will challenge you, excite you and generally drive you crazy for years to come.
Nintendo Game Boy Color
Release Date: Unknown   |   Genre: Action
Antz is an Action game, developed by CLCE & Planet and published by Infogrames, which was released in Europe in 1999.
Nintendo Game Boy Advance
Release Date: November 20, 2002   |   Genre:
0.5 MPH is extremely fast, when your vehicle is only big enough to carry an ant! Jockey for first place with your favorite character from the hit motion picture Antz™, using vehicles that aren't your typical garden variety. Surf using a leaf, race on a fuse with wheels, even hop on a wasp for the antenna-raising thrill ride of your life! You may feel tiny, but practice will make you a giant among racers!
Nintendo Game Boy Color
Release Date: June 1, 2000   |   Genre: Racing
Nintendo Wii
Release Date: September 11, 2007   |   Genre: Action
A long time ago, an evil spirit known as Mumm'hotep sank the land of Egypt into eternal darkness. A deadly curse was spread across the once peaceful civilisation. The Gods had to send one man to deal with this threat, the warrior of the sand... Anubis. The player is armed with an arsenal consisting of the scepter of Ra and the Kanopic bombs of fury, with this, Anubis sets off to save Egypt once and for all! In this game, the player will have to face off with legions of evil enemies across nine playable levels of gameplay. The player controls Anubis from a third-person perspective through levels with platform puzzles and enemies that are taken out by swinging his staff or locking on to them and shooting energy balls. In each level Anubis needs to find eight pyramids that open up the portal to end the stage. Contrary to the title, this is not the sequel to an earlier game.
PC
Release Date: January 1, 1995   |   Genre: Action
Anvil of Dawn is a role-playing game featuring pseudo-3D dungeons similar to those of Eye of the Beholder, but with solo gameplay and action-oriented combat reminiscent of Ultima Underworld games. The player controls a single hero (can be chosen between two female, two male and one lizard character) on a quest to destroy an evil warlord. The dungeons lead the protagonist through varied places like castles or shipwrecks. The game requires the hero to overcome two basic obstacles: combat and the exploration of maze-like dungeons with occasional puzzles (mostly based on switches and inventory items). During battles, the player simply needs to select a weapon or spell and click on the enemy to use it. This game doesn't use an experience point system but the "learning by doing" approach: using a skill automatically improves the protagonist's competence with it. Additional character development occurs by learning new spells (divided into earth, fire, water, wind, lightning, flesh and void disciplines), acquiring new equipment and drinking potions to permanently increase hit and magic points.
TurboGrafx 16
Release Date: April 27, 1990   |   Genre: Action, Platform
Based on a TV anime series (from the grandfather of manga Osamu Tezuka), Blue Blink is a cute platformer that manages to find its place among the crowd. The game is divided up into different areas, each represented by a map screen. Within these areas, you can choose your route to the end (by exiting levels at certain points). Throughout each area you have to find a 'master key' allowing you access to the boss - this can be hard to locate at times and requires lots of shooting at blank areas of screen just in case. Control of your character is original - on each stage you have three characters which you can choose between, with the CPU controlled ones following behind you like some bizarre congo line. The characters are preset and vary from stage to stage, and each one has different attributes. For example, some have very high jumping ability, whereas others are poor at jumping but have spread-shot weapons. Once you have found the master key and reached the final level in the area, you are entered into a boss battle, where you sit astride the titular donkey and attempt to fight your way to the next area.
Arcade
Release Date: Unknown   |   Genre: