If you just created your first team, this is a great reference to look at to get a high-level overview of what to
do next.
On your team's interface, you will see a menu on the left (similar to the one here on our manual). Near the bottom
of that menu, you will see an option for "Team Management". Click that and you will be taken to the management
menu screen featuring a list of large red buttons. This is where you will go to do anything for your team in terms
of settings, configuration, and general management. Being that you are new to this (we assume), the first place to
go will be the last button - "Team Setup and Settings".
Team Setup and Settings. Here you can do a lot of things, but the important ones to start with may
be to set your ranking structure up - custom or not - and to upload an icon. Some attention to those two items will
go a long way in defining your team. One of the more important things here is with the ranking structure. You really
should set the Initial Rank for your structure. You can do that in the rank settings. The initial
rank is what determines which rank a new team member is set to by default. If none is set, it will use the lowest
rank in your structure. After all that, you may want to check the options for your team's profile, but that
can come later as well.
From here, head back to the management menu and turn your attention to the "Supported Games and Systems".
Supported Games and Systems. This is a vital step in your team's setup. Here you specify what
gaming systems your team plays on and what games on those systems are played. Your actively supported games are
the only games you can enter stats for. The same list is also used when a user is searching for a team by game
played and also when a team searches for a user that owns a specific game. It is also critical in the process of
challenging. Teams cannot challenge teams to a match on a game that both teams do not support. In other words, be
sure to build your list!
From here, go back to the management menu and choose your own path. The next logical step is to build your roster.
A team isn't much without members. And we have tools in place to help you find potential members.
Lastly, trust us. We developed all of this out of passion for games and the desire to provide something fun and useful
to the common gamers. It is all free of charge to use with no limitations. If there is something that you dislike or
wish worked different, let us know. You may be surprised by how much we will do to help make things better for you.